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[Android] build fails when setting keystore path via script as a string ...
To reproduce:1. Open attached project "655009_SignGradle.zip"2. Make sure keystore path is set with "PlayerSettings.Android.keystore... Read more
Modified values of prefab instance should be shown in bold
Steps:1. Add "GameObject -> 3D Object -> Cube"2. Drag and drop it to Project Browser to make a prefab out of it3. Select prefa... Read more
[LWRP][Mobile]Shadows are not rendered on Devices which supports only Op...
To reproduce: 1. Download attached “LWRP-GLES2.zip" project and open in Unity2. Open "TEST" scene3. Change the platform to iOS or An... Read more
[Linux] Game object Start and Update methods are not called for game obj...
To reproduce:1) Open the attached project2) Open Window -> General -> Test Runner3) "Run all" Expected: All greenActual: Only ... Read more
[iOS] Player crashes when project build includes Video Player and an emp...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device---Crash occurs--- Repro... Read more
[iOS][Notifications] Alert is not shown when notification doesn't have b...
How to reproduce:1. Open the attached project2. Make sure Mobile Notifications package is installed3. Go to Notification Settings iO... Read more
[iOS][Notifications] Get user Notification settings causes a crash on iO...
How to reproduce:1. Open the attached project2. Make sure Mobile Notifications package is installed3. Go to Notification Settings iO... Read more
Crash on AnimationBlendTreePlayable PropagateStateMachineInfoToChildClip...
How to reproduce:1. Download and open the user-submitted project2. Enter Play mode3. Press the Play button in the game4. Press Esc w... Read more
[Windows 7] GfxDeviceD3D11Base::DrawQuad crash when using Camera with Cl...
How to reproduce:1. Open the "Camera_Crash.zip" project2. Build & Run the "SampleScene.unity" scene Actual result: Unity crashes... Read more
Text overlap in Sprite Editor window
Reproduction steps: 1. Open "1157596" project2. Open Sprite Editor and select Sprite3. Notice that Bottom right controls have overla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled