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A deactivated Prefab's name color becomes white when a GameObject in the...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open "Assets/Scenes/SampleScene" scene 3. In the Hierarchy window... Read more
The Game view becomes blank when using Frame Debugger with MSAA and Text...
How to reproduce: 1. Open the “FrameDebuggerTest.zip“ project 2. Open the “main“ Scene 3. Enter the Play Mode 4. Open and Enable... Read more
[URP][RG][Samples] URP RenderGraph Samples BlitWithMaterial does not work
*Steps to reproduce:* 1. Use latest trunk (6000.0.1f1+) 2. Open attached project (20240424_urp-1.zip), open SampleScene O... Read more
Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering P...
Reproduction steps: 1. Download and extract the [Dynamixel SDK|https://emanual.robotis.com/docs/en/software/dynamixel/dynamixel_sdk/... Read more
NullReferenceException is thrown when changing the Inspector preview sel...
How to reproduce: 1. Open the “PreviewSelector.zip“ project 2. Open the “SampleScene“ 3. Select the “Test“ GameObject 4. Click o... Read more
The build size is larger when Models have Animation Type set to Generic
Reproduction steps: 1. Open the attached “ModelImporterIssue” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Op... Read more
Error "ArgumentException: Both 'ok' and 'cancel' strings are null or emp...
*Steps to reproduce:* # Open any Project # Open UI Builder (Window > UI Toolkit > UI Builder) # Drag 2 Elements from the Stand... Read more
"SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed...
Reproduction steps: 1. Open the attached “repro_IN-74679“ project 2. Open the “/Assets/Scenes/SampleScene.unity“ Scene 3. Check t... Read more
Size of ShadowCaster2D with Casting Source set to a Collider increases w...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarchy win... Read more
GameObjects with a material derived from a Custom Lighting Surface Shade...
How to reproduce: 1. Open the “Deferred-Render-Target.zip“ project 2. Open the “DeferredViewportBug“ Scene 3. Open the Game View ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map