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Overlay Texture is flickering when using LoadRawTextureData if Rendering...
How to reproduce:1. Open the attached project "FlickerReproduction.zip"2. Open the "SampleScene" Scene3. Enter the Play Mode4. Obser... Read more
Texture Compression settings on Android and WebGL Platforms are reset to...
How to reproduce:1. Open the attached "1385257_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch to... Read more
[WebGL][Audio] App freezes in scene that uses AudioSource.priority
How to reproduce:1. Open the attached project2. Build & Run project on WebGL platform3. Press the "Begin" button4. Try to intera... Read more
Shortcut commands in "Main Menu" category are missing when using shortcu...
Reproduction steps:1. Open user's attached project "Unity2020323f1.zip"2. Open Shortcuts (Edit > Shortcuts)3. Switch Category to ... Read more
Roslyn Analyzers cause a Compiler error when project name contains white...
Reproduction steps:1. Open the attached project Expected result: Project opens with no errorsActual result: Console throws a Compile... Read more
ListView showBoundCollectionSize generates out of bound index for BindItem
Reproduction steps:1. Open user-submitted project2. Press on "test" Asset in the Assets folder3. Scroll all the way down in the insp... Read more
Crash in Player when changing resolution if Vsync is on
How to reproduce:1. Open the attached project "VSyncTest.zip"2. Build and Run3. Change resolution to any from the list on the left s... Read more
[2D] Sorting Layer Order in Layer key resets to 0 in Animation window an...
There's a bug that is preventing users to key the Sorting Layer ordering properly. Any values assigned to the Sprite Renderer.Sortin... Read more
Crash when importing a specific FBX asset
How to reproduce:1. Open a new Unity project2. Try to import the "crash_fbx.FBX" asset Expected result: The FBX asset imports succes... Read more
C# Assembly .sln file is empty when no C# files are present in the project
How to reproduce:1. Open the attached project "vsRepro"2. In the top menu bar, go to Assets > Open C# Project3. Inspect the newly... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open