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[iOS] [Mobile Notifications] Notification title and/or body has a whites...
Reproduction steps:1. Download and open the attached "NotificationsTest" project2. In the menu bar, press "File" > "Build Setting... Read more
Disabling/enabling audio source and exiting playmode may trigger pop sounds
While testing out an audio source during playmode I noticed some pop sounds occasionally being triggered when exiting playmode. Step... Read more
[URP] LODGroup preview on Inspector is pink
Affects URP not Built-in RP. Steps:1. Open attached project (20201006_lodpreview.zip)2. Open repro scene3. On SceneView select "Game... Read more
[Nexus][UIR] UIToolKit UI is not rendered properly on Nexus devices
How to reproduce:1. Open the attached2. Build & Run project on the mobile device Expected result: No rendering issuesActual resu... Read more
Shader warnings get lost when getting the shader from cache
Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more
[XR] ParticleSystem.ScheduleGeometryJobs takes up to ~60% of time when u...
Reproduction steps:1. Open the attached project ("Heat sources PoC.zip")2. Open "Handheld Test"3. Open Profiler window4. Enter Play ... Read more
Dualshock4 SetLightBarColor and SetMotorSpeeds cannot be called on the s...
How to reproduce:1. Open the attached project ("DS4LightVibration.zip")2. Open Sample Scene3. Press Change Color and later Reset~ Ob... Read more
Changing an instance of a Prefab with a List/Array resets it when the Li...
How to reproduce:1. Open the user's attached project("Bugs.zip")2. Select "Prefab instance" in the Hierarchy3. In the Inspector wind... Read more
[Metal][URP] Visual artifacts are seen when base Camera's Clear Flag is ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Game View Expected r... Read more
Inspector doesn't display all Components when using custom Component on ...
Reproduction steps:1. Open attached project2. Check that "Assets\Ball" Prefab doesn't have Rigidbody2D or CircleCollider2D3. Press P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved