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"Adding a new GIT package" section doesn't go away when adding an alread...
To reproduce: 1. Open attached project ("case_1263238.zip") 2. In Package Manager window select "Add package from git URL..." 3. Ent... Read more
[Vulkan] Initial build of SRP HD Template crashes the Editor right after...
How to reproduce: 1. Create a new HDRP template project 2. Switch the graphics API to Vulkan 3. Set the project's backend to IL2CPP ... Read more
Editor performance in Play mode is reduced when Game Object is selected ...
Reproduction steps: 1. Open the attached project ("1263223Repro.zip") 2. Open the "New Scene" scene 3. Enter Play mode 4. Open Inspe... Read more
Memory access violation crash when slicing sprites
Reproduction steps according to the user: 1. Open user's attached project 2. From the project window, select "texturas_esferas" and ... Read more
[Asset Bundles] Bundles are not cached when using certain request URLs
Reproduction steps: 1. Open the attached project ("case_1263203-CRC-Not_Working.zip") 2. Open the repro scene ("SampleScene") 3. Ent... Read more
[URP] Color correction effects are applied to overlay camera when only b...
How to reproduce: 1. Open attached project "case_1263193-URP.Unity.zip" 2. Open "SampleScene" Scene 3. In the Hierarchy window, expa... Read more
Ribbon trail with Attach Ribbons To Transform checked and Simulation Spa...
How to reproduce: 1. Open user's attached "Ribbons_848767.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Observe the... Read more
[DXR] Scene/Game view becomes overexposed when DXR is enabled
How to reproduce: 1. Open the attached project from the linked repository page 2. Open the Sample Scene 3. Move the Camera around th... Read more
Editor does not inform the user that a project is located in an unsuppor...
Reproduction steps: 1. Create a new project in an unsupported file system (e.g. exFAT, FAT32) Expected result: an error or warning ... Read more
[TMPro][AR][Mobile] Reparented TMPro UI game objects have their displaye...
Repro steps: 1. Open attached project 2. Build and run on Android/iOS 3. Choose "Augmented Reality" and then "Use default settings" ... Read more
All about bugs
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