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Editor crashes when turning on unlit mode in the Scene View with Hybrid ...
How to reproduce: 1. Open the attached project's Scene labeled "1_MaterialOverrideSample" 2. In the Scene View, toggle the Light mo... Read more
[Stacks] Master Preview has no minimum size, can be shrunk down to nothi...
Also needs to be fixed in 9.x.x/Release. Repro steps: 1. Open Shadergraph 2. Click drag lower right corner of the Master Preview to... Read more
[DXR] Black artifacts appear on metallic surfaces when Screen Space Refl...
How to reproduce: 1. Download and open the attached project named "hdrp10_issues" 2. Open the SampleScene 3. Observe one of the car ... Read more
[Stacks] Interacting with HD graph settings UI deletes inactive master n...
Reproduces in 9.x.x/release as well (0f64e61b77) Repro steps: 1. Use a project with HDRP 2. Create a new HD Lit Shader 3. Right clic... Read more
Adding the Analytics Event Tracker component to the GameObject throws a ...
How to reproduce: 1. Create a new project 2. Install 'Analytics Library' package via Package Manager 3. Enable Analytics in Window >... Read more
[URP][Mobile] SRP Batcher is not visible on mobile devices in Frame Debu...
Reproduction steps: 1. Open the attached user's project "srp-batcher-android.zip" 2. Open the "SampleScene.unity" under the "Assets/... Read more
Inserting Base in the Prefab Variant and Opening it causes errors in the...
When "Insert Base" is selected from the confirmation dialog while creating Prefab of a Prefab variant and then opening it asks to Sa... Read more
[ShaderGraph] Blackboard does not have property grouping options
How to reproduce: 1. Open attached project "SGBugs.zip" 2. In Project window, open "New Shader Graph" 3. In Shader Graph -> Blackbo... Read more
[ShaderGraph] Blackboard does not have search property field
How to reproduce: 1. Open attached project "SGBugs.zip" 2. In Project window, open "New Shader Graph" 3. In Shader Graph -> Blackbo... Read more
Active Timeline duration Marker is not moving after unpausing the game
How to reproduce: 1. Open the "case_1263707.zip" project and open SampleScene 2. Select the TimelineObject in the Hierarchy window 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions