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[Android] The precision of Render Texture is low on Android devices with...
How to reproduce:1. Open the user's attached "FP16.zip" project2. Build and run on an Android device Expected results: The gradient'... Read more
Inconsistency between Position values of the Rigid Body and the Transfor...
How to reproduce:1. Open the user attached "RigidbodyBug.zip" project2. Open the "TestScene" Scene in the Scenes folder3. Select the... Read more
UnityEngine.EventSystems.RaycasterManager is inaccessible due to its pro...
Reproduction steps:1. Open the attached project ("1379489.zip")2. Observe the Console window output Expected result: No errors in th... Read more
Prefab is moving away from mouse position while holding Alt key and drag...
How to reproduce:1. Create new project2. Create Cube in Hierarchy3. Make it a prefab by dragging it to Project tab4. Drag Cube prefa... Read more
Editor performance is slow when "Skip unused shader_features" is selecte...
How to reproduce:1. Open the attached "case_1378555" project2. Select the "Packages -> glTFast -> Runtime -> Shader -> g... Read more
Icon attached to MonoBehaviour script disappears when Selecting the Game...
Reproduction steps:1. Open the attached project "case_1379500.zip"2. Open Assets > Scenes > SampleScene3. Select "Thing.cs" in... Read more
[iOS] Inconsistent shader rendering
Reproduction steps:1. Download and open the attached "Shader Issue.zip" project with Unity 2021.2.0f12. Build and deploy the project... Read more
Crash when changing values of configurable joints properties
Reproduction steps:1. Open user-submitted project2. Drag "CapGuy" GameObject from Assets -> Shooter -> Prefabs to Scene3. Expa... Read more
Application.systemLanguage returns "Unknown" when system language is set...
How to reproduce:1. Set Hindi as the primary system language2. Open the attached project ("ApplicationSystemLanguageHindi.zip")3. En... Read more
[Android] SV_Coverage gets mistranslated from HLSL to GLSL when compilin...
Reproduction steps:1. Open the attached project "SV_Coverage gets mistranslated from HLSL to GLSL.zip"2. Switch to Android Platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets