Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.2.X, 2022.1.X
Votes
0
Found in
2019.4
2020.3
2021.2
2022.1
Issue ID
1378555
Regression
No
Editor performance is slow when "Skip unused shader_features" is selected in the Shader variant dropdown
How to reproduce:
1. Open the attached "case_1378555" project
2. Select the "Packages -> glTFast -> Runtime -> Shader -> glTF-metallic-Premultiply-double" Shader
3. Select the little dropdown next to the "Compile and show code" button in the Inspector
4. Observe the Editor performance
Expected result: No Editor performance issues
Actual result: The Editor performance goes to 0, progress/wait dialogue pops up every few seconds. The Editor doesn't respond
Reproducible with: 2021.2.0a17, 2021.2.3f1, 2022.1.0a12
Not reproducible with: 2020.3.23f1, 2021.1.28f1, 2021.2.0a3
Couldn't test with: 2019.4.32f1 (downgrading user's script errors), 2021.2.0a4 - 2021.2.0a16, 2022.1.0a12 - 2022.1.0a15 (the little dropdown doesn't display anything when clicked)
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Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0b3
Resolution Note (fix version 2021.2):
Fixed in 2021.2.8f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.26f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.35f1