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[iOS] Application crashes when calling Texture2D.GetNativeTexturePtr mul...
Reproduction steps:1. Open customer's attached project in "NUPforUnityLatest2018.zip"2. Build the project for iOS3. Deploy the proje... Read more
Setting a vector value in the array returned by GetBatchVectorArray does...
How to reproduce:1. Open the user's attached project2. From the 'Scenes' folder open 'SampleScene'3. Enter the Play mode Expected re... Read more
[Android] UI Image with non-UI shader material is not rendered when a 2n...
Steps to reproduce:1. Open user's attached project "IsolatingUIIssue.zip"2. Build it on Android3. Press the green button "Load" Expe... Read more
[MacOS] Edit menu bar commands(Select All/Copy/Paste) are not functionin...
How to reproduce:1. Open user-submitted project (MacOSEditorAndNativeWindow.zip)2. Open the 'Scene.unityscene'3. Enter Play Mode4. [... Read more
For Loop retrieves one list item lower on Exit flow when Break Loop unit...
Escalated - 3 months ago. Original issue link----So here's a simple operation. I want to find an item in a list and then do somethin... Read more
Fuzzy menu on Mac does not work, and renders Bolt authoring unusable
When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more
"Exception: Invalid Type for color.r property : uchar" error is thrown w...
How to reproduce:1. Open a new URP/HDRP project2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package... Read more
"InvalidCastException: Specified cast is not valid." error is thrown whe...
How to reproduce:1. Open a new URP/HDRP project2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package... Read more
[URP] Editor performance is heavily impacted when changing Renderer Feat...
How to reproduce:1. Create a new project with the URP template2. In the Project Window, select the "ForwardRenderer" Asset (Assets-&... Read more
[Undo] Add component button is overlapping on Default Material after und...
When Prefab of gameobject is created and component is added on gameobject, then after undoing added component Add component button i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title