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[VCS] Folder contents don't immediately refresh version control status w...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new fold... Read more
Interrupting a transition from empty state on an override layer makes fu...
Steps to reproduce: 1. Download and the attached project 2. Enter Play mode: 3. Press "InterruptTransition" Expected result: animat... Read more
[XR] undeclared identifier 'sampler_CameraDepthTexture' shader error aft...
How to reproduce: 1. Open the attached "DepthSampleOculus.zip" 2. Open Project Setting > XR Plugin Management 3. In the XR Plugin Ma... Read more
[macOS] Asset Importing process hangs on importing a .mov video file fro...
How to reproduce: 1. Download the tester-submitted package(Unity5.3.PlayMakerSamples.unitypackage) 2. Create a new Unity project 3. ... Read more
Memory leak occurs due to TransformStreamHandle memory not being dealloc...
How to reproduce: 1. Open user-submitted project (Repro_project-leak-685090) 2. Open the Profiler window and click on the 'Memory' s... Read more
Writing to a newly assigned native slice within a job fails
Reproduction steps: 1. Open "Native_slice_issue.zip" project 2. Open "SampleScene" scene 3. Enter Play mode 4. Notice error: "Inval... Read more
[Refresh/Import] AssetDatabase GUID's go out of sync when meta file is a...
Reproduction steps: 1. Open "metaConflictTest.zip" project 2. In a File Explorer cut "unity.png" (Without the .meta file) to "MetaH... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more
VideoPlayer leaks memory when in Play mode
How to reproduce: 1. Open attached "project-1168659.zip" project 2. Enter Play mode 3. Open the Profiler window and click on the "Me... Read more
Intellisense does not autocomplete callbacks when script inherits from A...
How to reproduce: 1. Open the attached project("Intellisense_Asset") 2. Open the NewBehaviourScript 3. In the NewBehaviourScript cla... Read more
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