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[Asset Database V2] GameObjects and Prefabs lose references to Assets wh...
How to reproduce:1. Open the user's project2. Create a new script in Project Browser3. Create a new GameObject4. Attach the created ... Read more
Errors are thrown after deleting the prefab from project window, adjusti...
How to reproduce:1. Open attached project "PrefabError.zip" and scene "SampleScene"2. In Hierarchy window, make "CubePrefab" a prefa... Read more
Bitfield extraction in hlsl can overwrite its own operand when compiling...
To reproduce:1) Open the attached project and scene2) Play it Expected: The console outputs '1'Actual: It outputs '0' Reproduced in ... Read more
[MacOS] Player rendering breaks when a second non fullscreen camera is e...
How to reproduce:1. Open the attached Gone.zip project2. Build and run3. Choose the highest quality to run the game4. Press the box ... Read more
[macOS] Cursor size is not affected by Cursor.SetCursor
How to reproduce:1. Open attached project (CursorTooBig.zip)2. Open "SampleScene" Scene -> enter the Play Mode3. Exit the Play Mo... Read more
[iOS 13][iPhoneX][Metal] Dynamic resolution causes excessive memory usag...
How to reproduce:1. Open the attached '1277219.zip' project2. Switch Platform to iOS and enable Development Build in Build Settings3... Read more
Script using System.IO.Compression has errors until other blank file is ...
How to reproduce:1. Open the attached Temp.zip project2. Go to the project window/Assets/Editor3. Select Blank.cs and drag it to the... Read more
An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...
How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more
Animation count in Scene from the Stats window does not drop down when a...
Steps to reproduce:1. Open user's attached project "Animation Bug.zip"2. Open "SampleScene"3. Enter Play Mode4. In the top right cor... Read more
Blend shape normal shading is wrong around bends
How to reproduce:1. Open attached project "DigitalDouble.zip"2. Enter Play Mode3. Pause Play Mode4. Advance frame by frame while loo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved