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[Tiny] Trying to open the configuration window fails and throws NotImple...
Reproduction steps:1. Open the attached project "SampleDots.zip"2. Within the Unity Project open the DOTS Project called "NewProject... Read more
Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools
How to reproduce:1. Create a new Project2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Icon i... Read more
[UWP] The exception is thrown when selecting TMP input field in Debug Build
Steps to reproduce:1. Download 1164482_repro.zip2. Switch platform to UWP3. Build SampleScene4. Open VS solution and build project (... Read more
[TextMesh Pro] Editor freezes and then crashes when font size is set to ...
How to reproduce:1. Open the attached project named Case_11644072. Select the Text gameObject and set the font size to 9999999999999... Read more
Animated transform local position is locked in Play mode when its Animat...
How to reproduce:1. Make a project with the user's attached 'timeline_issue.unitypackage', open 'timeline_issue' scene2. Enter Play ... Read more
[TextMeshPro] IndexOutOfRangeExceptions in TMP_InputField.cs are thrown ...
To reproduce: 1. Download attached "TMP_InputField_680930.zip" project and open in Unity2. Open "Repro" scene3. Change your Keyboard... Read more
In AssetDatabase V2, Sprite loses bind pose data
This has been fixed in a later version of the package.If the earlier versions of the package are required, a possible workaround is ... Read more
[VCS] Sprite Atlas asset is checked out in Perforce after entering Play ...
How to reproduce:1. Add the attached project ("SpriteAtlasPerforceIssue.zip") to your correct workspace folder and open it2. Connect... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more
[Addressables] Default Unity Shaders special bundle always uses LZMA com...
How to reproduce:1. Open the attached project ("case_1164325-UnityAddressableTest.zip")2. Build Player Content3. Build for WebGL (in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements