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[Linux] Pasting text doesn't work when using "Right Click" -> "Paste"
How to reproduce:1. Open a new Unity project2. Copy "com.unity.postprocessing" to clipboard3. Open Package Manager -> Add package... Read more
Sub-Scene shader fog variants missing when using buildconfig and subscen...
Steps:1. Download small repro in comment (1363446_SmallRepro.zip)2. Open project3. Open ManagerScene scene, hit play, on GameView, c... Read more
"Trying to render a batch from the Hybrid Renderer V2 with SRP Batcher O...
Reproduction steps:1. Open the user's attached project "My project (1).zip"2. Build and Run the project3. Observe the Development Co... Read more
Memory leak when previewing a prefab with a scene that has many lights
Steps:1. Open attached project (MemLeak.zip)2. Open Master scene3. Make sure SceneView is opened and looks at all the lights4. On Pr... Read more
[Profiler] Timeline View sometimes fails to render
Reproduction steps:1. Create new project with URP Template2. Open Window > Analysis > Profiler3. Enter Play Mode4. Select on P... Read more
[URP] First shadow cascade is missing when using 3 or 4 shadow cascades
Steps to reproduce: 1. Open an existing URP project, or create a new one2. In the URP Render Asset, make sure that cascade count is ... Read more
Cocoapods Simulator Editor 2022 Issue
When building for simulator SDK, Cocoapods will fail to install. This seems to be a change in the default settings for the generated... Read more
[URP] Issue with decal project angle fade
Version tested: 2022.1.0b13 Steps to reproduce: 1) Open attached scene2) Make sure angle fading is activated on the decal shader3) M... Read more
OnMouseOver is not registered when using Overlay Camera in URP
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and go to the Game view... Read more
Show in Import Activity Window doesn't select asset if the parent folder...
How can we reproduce it1 Create new URP project (or HDRP)2 In ProjectBrowser select Materials folder and rename it to e.g. "1"3 Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components