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1
votes
Fixed

Crash on object:wrapper_native_000001E800000000 when adding SendRpcComma...

Package

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Jul 18, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b16

Reproduction steps: 1. Open user's attached project "Case-1264083" 2. Open scene "GameScene-Endless-Mode" 3. Enter Play Mode 4. Pres... Read more

0
votes
Fixed

Sorting Group component's fields have no margins in the Inspector window

Inspector Framework

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Jul 18, 2020

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Version/s: 2019.3.6f1, 2019.4.4f1, 2020.1.0a17, 2020.2

How to reproduce: 1. Create and open a new project 2. Add 'Sorting Group' component to any game object 3. Observe the 'Sorting Group... Read more

0
votes
Fixed

[URP][2D] Shadow caster 2D changes shadowing on itself when reactivating...

Package: Scriptable Render Pipeline Universal

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Jul 18, 2020

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Version/s: 9.0.0-preview.14

How to reproduce: 1. Open attached project "case1264072.zip" and scene "ShadowTest" 2. Observe the Game window 3. Select the Shadow ... Read more

3
votes
Fixed

Texture Assets are reimported when the launched Editor is recovering fro...

Asset - Database

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Jul 18, 2020

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Version/s: 2019.2.0a9, 2019.3.8f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (TextureReImportTest.zip) 2. Open the Assets/Scripts/BreakTheTextures.cs script 3. ... Read more

0
votes
Duplicate

Rigidbody center of mass and inertia incorrect when deleting child GameO...

Physics

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Jul 17, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps: 1. Open attached project "RigidbodyInertia.zip" and scene "SampleScene" 2. Enter Play Mode 3. Delete 'Parent' ->... Read more

0
votes
Fixed

[XR][Quest][URP] Universal RP XR apps built from recent Graphics master ...

Package: Scriptable Render Pipeline Universal

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Jul 17, 2020

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Version/s: 10.0.0

Universal RP apps crash on Quest upon launch when built from recent Unity trunk with recent Graphics master, including: - Version: 2... Read more

0
votes
Fixed

Object size is doubled when center scaling it with custom script using H...

Scene Management

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Jul 17, 2020

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Version/s: 2019.3.0b6, 2020.1.0a4, 2020.1.0b16, 2020.2

How to reproduce: 1. Open the attached 'project-1264038.zip' project 2. Select the Cube in the Hierarchy window 3. Select the center... Read more

41
votes
Postponed

[IL2CPP] IL2CPP Scripting Backend is a lot slower than Mono when perform...

IL2CPP

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Jul 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "1264028 repro" project 2. Open Build Settings and make sure that "Test IList" Scene is the o... Read more

0
votes
By Design

Error is thrown when calling GeometryCollider.Bake for Game Object with ...

Package: 2D Sprite Shape

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Jul 17, 2020

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Version/s: 5.0.1

How to reproduce: 1. Open attached project "case1264007.zip" and Scene "SampleScene" 2. Enter Play Mode 3. Observe the "IndexOutOfRa... Read more

2
votes
Fixed

Collections are not set dirty when adding or removing tables

Package: Localization

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Jul 17, 2020

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Version/s: 0.7.1-preview

When we remove a table or add a loose table the collection does not get set dirty which means the change is never saved. More info ... Read more

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