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0
votes
By Design

Managed memory created for allocations in a scripting thread sticks arou...

Mono

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "Project_1378218_2019.zip" project2. Open Memory Profiler (Window > Analysis > Memory ... Read more

0
votes
Fix In Review

[HDRP] Unnecessary long scroll bar in HDRP Template Welcome Dialog window

Templates

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Nov 04, 2021

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Version/s: 2022.1.0a14

To reproduce:1. Create a new HDRP template project2. Open Tutorials > Welcome Dialog3. Observe the scroll bar in the newly opened... Read more

0
votes
Fixed

Editor crashes while making prefab out of a GameObject

Scene Management

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Nov 04, 2021

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Version/s: 2022.1.0a15

Steps:1. Open attached project2. Load "Disconnected" scene3. Drag "Loading Manager" GameObject to the Project Browser to make a pref... Read more

0
votes
Fixed

Shader Graph node title does not fit correctly when resizing the node

Package: Shader Graph

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Nov 04, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached project "ShaderGraph.zip"2. Open "New Shader Graph" in the Assets folder3. Decrease the size h... Read more

0
votes
Fix In Review

[Platforms macOS] Properties drop-down list is not hidden when editing B...

Native Window Management

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Nov 04, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached '1378202-sample' project2. Select a macOSClassicBuildConfiguration Asset and observe it in t... Read more

0
votes
Fixed

"Cancelling DisplayDialog" errors are printed when opening "2D URP" Temp...

2D

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Nov 04, 2021

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Version/s: 2022.1.0a14

To reproduce: 1. Open Unity Hub2. Create a new Project with the "2D URP" Template on 2022.1.0a143. Inspect Console window Expected R... Read more

0
votes
Fixed

Touchscreen.pressure memory not cleared leading to NaN value

Input

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Nov 04, 2021

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Version/s: 2022.1.0a14

-e: Rene says we don't clear the memory for Touchscreen.pressure leading to random values being in there -repro:--start editor on a ... Read more

0
votes
Fixed

Infinite loop not detected when importing ShaderGraph assets

Asset - Database

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.2f1, 2022.1

Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more

5
votes
Won't Fix

Uncaught RuntimeError null function or function signature mismatch when ...

Package: Build Pipeline - Addressables

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Nov 04, 2021

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Version/s: 1.19.11

How to reproduce:1. Open the attached project "AddressablesBug.zip"2. Open File>Build Settings...3. Switch Platform to WebGL4. Sw... Read more

2
votes
Fixed

The sort order of a previously enabled UIDocument is not respected when ...

UI Toolkit

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Nov 04, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the attached project "UIToolkitRepro.zip"2. Open "BaseScene" Scene3. Enter Play mode4. Click the menu butto... Read more

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