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[HDRP] Render Graph execution error on "RenderPass Render Shadow Maps wa...
Steps to reproduce:1. Open attached project and make sure paths point to your local Graphics repo2. Open ReproRendergraph.unity3. Le... Read more
Editor crashes on "AssetBundleLoadFromAsyncOperation::Perform" when acce...
Reproduction steps:1. Open the user's attached project2. Open RW/Scenes/Fire Range Scene3. Enter the Play Mode Expected result: The ... Read more
Player Input does not work when working with Input System 1.1.1
How to reproduce:1. Open the user attached "Movement Bug Report Project.zip" project2. Enter Play Mode3. Press the W-A-S-D keys Expe... Read more
[UIToolkit] Button can be activated with enter key when it is removed
Reproduction steps:1. Open the user's attached "UIToolkitUnfocusIssue-2021.2.zip" project2. Open the "SampleScene" Scene and Enter t... Read more
GameObject is ignored in VR when trying to click on UI through the GameO...
Reproduction steps:1. Open the attached "1379298.zip" project2. Open the "TrackedDeviceRaycasterTest" Scene3. Enter the Play Mode4. ... Read more
The argument "-long-plt" is not present in the "tundra.log.json" log fil...
Reproduction steps:1. Download the attached Unity project "ArgumentIssue.zip" from Google Drive (link in the edit)2. Go to File >... Read more
Position Handle Drawing is not working when using a script to draw it
How to reproduce:1. Open the attached project "DrawOnSceneGUITest_.zip"2. Open "SampleScene" scene3. Double click on the GameObject ... Read more
[Android] SV_Coverage gets mistranslated from HLSL to GLSL when compilin...
Reproduction steps:1. Open the attached project "SV_Coverage gets mistranslated from HLSL to GLSL.zip"2. Switch to Android Platform ... Read more
[Android] Crash with signal 6 when Read/Write is enabled in Texture Impo...
Reproduction steps:1. Open the attached Unity project "Crash.zip" from Google Drive (link in the edit)2. Go to Edit > Project Set... Read more
[ARCore] [Android] Memory leak in XR application when using AROcclusionM...
How to reproduce:1. Open the attached project "1379235"2. Change platform to Android3. Open Build Settings and enable Development Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject