Search Issue Tracker
Editor crashes on TreeRenderer::TreeUpdated when entering Play mode
How to reproduce:1. Open the attached project "case_1212021.zip"2. Load the "Forest_tansel" scene3. Enter Play mode-- Observe the cr... Read more
[Editor] Values under Project settings window doesn't update on selectin...
Project settings values don't update on selecting its preset until the mouse cursor is hovered over the project settings window, Ref... Read more
[Scriptable BuildPipeline] Preview Animation Clips are included in Asset...
Reproduction steps:1. Open "Project.zip" project2. "Window" -> "AssetBundle Browser"3. Build Asset Bundles4. Inspect the Asset Bu... Read more
Infinite shader compilation loop during project launch when project cont...
How to reproduce:1. Open the user-provided "bugreport_launch_loop" project Expected result: The project opens successfully.Actual re... Read more
[State Machine] Animator's Sub-State Machine transitions added to Base L...
How to reproduce:1. Open the attached user's 'AnimTransitionBug.zip' project2. Open Assets -> Content -> Characters -> Play... Read more
Transform values that do not fit their input field in the Inspector wind...
How to reproduce:1. Create a new Unity project2. Select any GameObject3. Enter a large value into one of its Position/Rotation/Scale... Read more
[Shortcut Manager] "Profile Context Menu" dropdown icon is missing in th...
Dropdown icon of the "Profile Context Menu" is missing in the "Shortcuts Manager" window, however dropdown works fine by clicking th... Read more
Cursor is not locked to Game window when pressing Windows key then click...
How to reproduce:1. Open the attached project2. Build the project3. Launch the built project in Windowed mode4. Wait for the Splash ... Read more
Vertical line artifacts in UIElements control
With NVIDIA GTX 1050 or GTX 1060 GPUs on D3D11, vertical line artifacts may appear and persistently cover parts of the editor window... Read more
[Mac] Crash on ioAccelResourceListAddNewGroupAndResource when importing ...
How to reproduce:1. Create a new Unity project2. Import the provided "warehouse_nok_small.dae" file into the project3. Observe the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code