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Changing AudioMixer volume from any volume in dB to 0 dB results in popp...
How to reproduce: 1. Open attached project "AudioIssue.zip" 2. Enter Play mode 3. Press "J" key a few times Expected result: no au... Read more
Sprites are not Rendered in Build or Editor when their Sorting Layer is ...
Steps to reproduce: 1. Open users attached project "PixelHorror.zip" 2. Build the project with "JaimeScene" 3. Notice the Player Spr... Read more
Particle System that uses Force Field behaves inconsistently when frame ...
Repro steps: 1. Open the attached project 2. Select "GameObject" in the Hierarchy and change the "Framerate Cap" parameter to 60 in ... Read more
OSX - Package Manifest is not editable due to permission errors.
On MacOS, following repo https://tinyurl.com/y6dzp9xz package manager fails to update the project due to permissions. This results ... Read more
EventSystem.current.IsPointerOverGameObject(touch.fingerId) always retur...
To reproduce: 1. Download attached "NewRepro.zip" project and open in Unity 2. Open "HelloAR" scene 3. In Hierarchy go to PlaneDisc... Read more
Multi-display does not work when OpenGL Graphics API is used
How to reproduce: 1. Open the attached "OpenGLMultiDisplay.zip" project 2. Open the Build Settings and make sure "SampleScene" is in... Read more
[Shadows] Shadows in directional light test of the FTP Functional Test P...
Repro steps: 1. Download the asset package attached 2. Create a new Unity project and import the package 3. Open scene Lights_Direct... Read more
[Android] Crash with "java.lang.RuntimeException" error
Reproduction steps: 1. Open "1187068" project 2. Build & Run for Android Actual Result: App crashes Reproduced with: 2020.1.0a7, 2... Read more
BuildPipeline.BuildPlayer() accepts two different platform as targets
How to reproduce: 1. Open Unity project on a OSX 2. Build the project via Build script (in Unity Menu under Build->Client) Expected... Read more
[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown
How to reproduce: 1. Open the attached Bug Report.zip project 2. Go to the Menu bar-> File-> Build Settings-> Enable Development Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1