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0
votes
Fixed

Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...

Graphics - General

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Sep 04, 2019

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Version/s: 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce:1. Open attached Unity project2. Select CubeBlend in the Hierarchy window3. In the Inspector window, click "Link SM... Read more

0
votes
By Design

Sprites are not Rendered in Build or Editor when their Sorting Layer is ...

2D

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Aug 05, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attached project "PixelHorror.zip"2. Build the project with "JaimeScene"3. Notice the Player Sprite... Read more

1
votes
Won't Fix

Particle System that uses Force Field behaves inconsistently when frame ...

Visual Effects - Legacy

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Aug 05, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

Repro steps:1. Open the attached project2. Select "GameObject" in the Hierarchy and change the "Framerate Cap" parameter to 60 in th... Read more

0
votes
Fixed

OSX - Package Manifest is not editable due to permission errors.

Packman

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Aug 07, 2019

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Version/s: 2019.2.1f1

On MacOS, following repo https://tinyurl.com/y6dzp9xz package manager fails to update the project due to permissions. This results i... Read more

1
votes
Fixed

EventSystem.current.IsPointerOverGameObject(touch.fingerId) always retur...

uGUI

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Aug 02, 2019

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Version/s: 2017.4.0f1, 2017.4.23f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "NewRepro.zip" project and open in Unity2. Open "HelloAR" scene3. In Hierarchy go to PlaneDiscove... Read more

0
votes
Won't Fix

Multi-display does not work when OpenGL Graphics API is used

OpenGL

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "OpenGLMultiDisplay.zip" project2. Open the Build Settings and make sure "SampleScene" is incl... Read more

1
votes
Fixed

Unity hangs on quit after failing to load large number of Video Clips fr...

Video

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Nov 11, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project "1197716.zip"2. Enter Play mode3. Exit Play mode4. Exit Unity Expected result: Unity q... Read more

0
votes
By Design

UIElements CreateInspectorGUI() method does not work when used in Animat...

UI Toolkit

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Sep 30, 2019

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Version/s: 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("AnimatorStateMachineRepro.zip")2. Open "New Animator Controller.controller" asset3. In A... Read more

0
votes
Fixed

BuildPipeline.BuildPlayer() accepts two different platform as targets

Build Pipeline

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11, 2020.1.0a1

How to reproduce:1. Open Unity project on a OSX2. Build the project via Build script (in Unity Menu under Build->Client) Expected... Read more

3
votes
Fixed

[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown

Scripting

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Jul 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached Bug Report.zip project2. Go to the Menu bar-> File-> Build Settings-> Enable Developm... Read more

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