Search Issue Tracker
SpriteAtlas is not loaded when reloading the Scene and using an AssetBundle
How to reproduce:1. Open the attached project's Scene labeled "Main"2. Enter the Play Mode3. Click the "Restart" button to reload th... Read more
Application.isFocused returns true if the standalone player loses focus ...
How to reproduce:1. Download user's attached project "InputPlayground.zip"2. Inside the project folder, go to the Build folder and l... Read more
[HDRP] Undo color change while picker is open produces a warning
On 8.2.0 and 10.0.0Unity 2020.1.0b16 and 2020.2.0a18 1) Select a material and edit the base color (dont close the color picker)2) Hi... Read more
Lightmap is incorrect in Standalone with all LodGroups except Lod0
How to reproduce:1. Open attached project "LightmapST.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Game view4. Build... Read more
Crashes on mono_class_init when entering Play Mode after recompiling scr...
Reproduction steps:1. Open user's attached project2. Open scene "MainScene"3. Open a script in a code editor, modify it to recompile... Read more
[WebGL] [iOS 13] Application on browser crashes when trying to minimize ...
Reproduction steps:1. Open user's attached project and build it for WebGL 2 (read note 7)2. Host the built application (read edits f... Read more
[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently
Reproduction steps:1. Open the attached project ("1262597Repro.zip")2. Open "SampleScene" scene3. Make sure Scene and Game windows a... Read more
Multiple Playmode Tests return different results when run in batchmode
How to reproduce:1. Unzip the project2. Modify "RunTests" and "RunTests_Batchmode" .bat files (change the file paths so they are val... Read more
[Android] [WebGL] "Constant Pixel Size" Canvas UI Scale Mode has no eff...
Reproduction steps:1. Download and open the user-submitted project "UnityWebGLGyroscope2.zip"2. Build for WebGL3. Create a server us... Read more
Textures become gray when they are converted with Graphics.ConvertTexture
How to reproduce:1. Open user's attached "BugReport_GraphicsConvertTexture.zip" project2. Open Assets/Textures folder3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved