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[LightProbes] Corruption in Probe baking when lightmap UVs are not provi...
Gif showing the problem.https://imgur.com/W19AYv7.gif 1) Open the sample scene2) Generate lighting3) Goto lightmap debug scene mode ... Read more
Graphics.CopyTexture does not work with Texture2DArray when "Texture Qua...
How to reproduce:1. Open project "CopyTexture_TextureArray_TextureQuality.zip"2. Open "Scene" Scene (Assets>Scene)3. Select "Text... Read more
Keycodes Less, Greater, LeftParen, RightParen are not being registered w...
How to reproduce:1. Open project "KeyCodes.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. Enter the Play Mode4.... Read more
[Android] Specific project crash on pthread_mutex_lock when building wit...
Reproduction steps:1. Open the user's attached project "Racing.zip"2. Build And Run on Android Expected result: Build works with no ... Read more
Empty Scene Template name gets trimmed in New Scene window when using UI...
How to reproduce:1. Create a new project2. Set UI Scaling to 125% (Edit>Preferences...>UI Scaling>Use custom scaling value)... Read more
Player crashes when script is using a dll that exists multiple times
How to reproduce:1. Open the project from the Google Drive2. Open "PressAnyButtonToJoin" Scene3. File > Build Settings4. Make sur... Read more
SRP Batcher Batches Materials together when using different Integer Sten...
How to reproduce:1. Open user-submitted project2. Select "Far - Toggle this" Game Object in the Hierarchy and deactivate it3. Inspec... Read more
New Input System does not work in WebGL build
Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Go to File > Build And Run3. Click the "D" key o... Read more
Imported folders and files are missing in the Project window when the in...
How to reproduce:1. Open the attached project "missingFiles"2. In the Project window, navigate to the "Prefabs" folder (Assets/Folde... Read more
There is no way to know with which SRPs a given shader is compatible
Currently it's not possible to figure out whether a given shader is compatible with the given SRP or not. Read more
All about bugs
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Latest issues
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