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Crash at iplLoadFinalizedScene when starting Play Mode with SteamAudio p...
To reproduce:1. Open attached Unity project "aeRemainAsShifting.zip"2. Open "proto" scene in "SCENES" folder3. Enable Steam Audio Ma... Read more
[iOS] Player crashes after changing screen orientation for a lot of time...
Screen orientation is changed to Landscape or Portrait every 1 seconds by script. After 500 - 15000 times iOS Player crashes.Screen ... Read more
[iOS] [IL2CPP] IL2CPP error for method 'System.Void System.Data.Constrai...
Reproduction Steps:1. Open User's project2. Build for iOS3. Editor either crash or throw errors: Expected behaviour: Successful buil... Read more
Debugging with vscode and .NET 4.6 profile freezes editor (after debugge...
How to reproduce:1. Download and open attached project files2. Open "TestScript" with Visual Studio Code (vscode) (Make sure .Net 4.... Read more
Horizontal Billboard particles normals are not facing up
How to reproduce:1. Download attached project files and open "Scene" Scene2. Enter Play Mode3. Change Pont Light Transform Y positio... Read more
View on the Build does not match Game view in the Editor when calling On...
To reproduce:1. Open the "testscene" in the attached project2. Note that the cube appears foggy in the Game view due to the "CameraE... Read more
[Linux Editor] Editor uses system's locale to determine decimal separato...
Steps to reproduce:1. In Ubuntu, go to System settings -> Language support -> Regional formats2. Select a language which uses ... Read more
[Metal][iOS] Weather/Diffuse Shader error: "Compilation failed: cannot u...
Steps to reproduce:1. Open the attached project2. Build to iOS3. Observe the cube in iOS device Expected result: cube is black&w... Read more
Updating FBX Animation from 5.5 to 5.6, 2017 causes a lot of errors. Dis...
How to reproduce:1. Download attached project files2. Open "Broken anims" Scene3. Enter Play Mode Expected result: FBX animation sho... Read more
Unchecking "Dynamic Occludee" and selecting another mesh causes inital m...
Unchecking "Dynamic Occludee" and selecting another mesh causes first mesh to remain in Previewer 1. Create a new project2. In Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved