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[iOS] Extra frame not rendered in App Switcher when Multithreaded Render...
How to reproduce:1. Open the attached project ("1362184_2022.1.0a7.zip")2. Build And Run on an iOS device3. When the app finishes lo... Read more
[Android][OpenGL] Artifacts appear on a GameObject using CubeMap Materia...
How to reproduce:1. Open the user's attached "BlendCubemap.zip" project2. Build and run on the "SampleScene" on an Android device3. ... Read more
Memory leak occurs in Player as SharedGeometryBuffers mismatches memory ...
How to reproduce:1. Open the attached project "URP_template_2021.zip"2. When using 2021.2.0b1 and above, go to Edit > Project Set... Read more
"No cameras rendering" message flickers in the Game view when CommandBuf...
Reproduction steps:1. Open the attached "CommandBufferNoCamera.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Obser... Read more
Transform component cannot be edited in Inspector when using EditorWindo...
How to reproduce:1. Open the user's attached project "Terrain Align.zip"2. From the Project tab, open Assets/Bug/BugScene.unity3. Ma... Read more
[Android] [UIR] Performance degradation when VisualElements are visible ...
How to reproduce it:1. Open the user's project "UiTransparentTest.zip"2. Open the Build settings and make sure that only the "UiTool... Read more
Modifiable Contact Pair order is swapped when in build
How to reproduce:1. Open the user's attached project2. Press the Play button3. Observe the sphere movement in the Game view4. Build ... Read more
Redo drag action creates duplicates of Prefabs, disconnects from Prefab ...
How to reproduce:1. Create new project2. Add Cube to scene3. Make prefab of Cube by dragging to to Project view4. Spawn multiple ins... Read more
NullReferenceException when the class that implements GenericScriptableP...
How to reproduce:1. Open the attached project "2dpathtest.zip"2. Open Assets/Scenes/SampleScene.unity3. Select "SpriteShapeControlle... Read more
[Vulkan] Editor crashes vk_optimusGetInstanceProcAddr after closing Buil...
How to reproduce:1. Create new project2. Change Graphics API to Vulkan3. Open Build settings4. Add Open Scene to Build settings5. Cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved