Search Issue Tracker
Reflective Materials appear completely Black when viewed in New Scenes
How to reproduce: 1. Create a new project 2. Create and open a new Scene 3. Create a reflective material(For instance maxing out the... Read more
[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...
How to reproduce: 1. Open attached project 2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes) Not repro... Read more
[Android] Application crash when calling UnloadUnusedAssets with an exte...
To reproduce: 1. Open attached project 2. Build and run to android device 3. Press Load Video button ( and choose some video from th... Read more
Mesh is not rendered in the start location when using DrawMeshInstancedI...
How to reproduce: 1. Open the attached project ("case_1186441-Project.zip") 2. Open the SampleScene from the Scenes folder 3. Enter ... Read more
Prefabs lose their Textures in the Build when their are Instantiated
Steps to reproduce: 1. Open user's attached project "ww2-unity-rts-game.zip" 2. Build the project 3. Select an Excavator looking Gam... Read more
Meshes that contribute GI but have receive GI: Light Probes aren't lit b...
How to reproduce: 1. Open the "Lighting" Scene in the "Lighting.zip" Project 2. Enable Hidden Objects in the Scene 3. Set Shadows > ... Read more
Using stackalloc causes a hard crash with stack buffer overflow exceptio...
How to reproduce: 1. Open the attached "TestCrash.zip" project 2. Open scene "SampleScene" 3. Enter Play mode Results: The Editor c... Read more
[Scripting] Custom Editor's toggle in hierarchy window does not work if ...
Using EditorApplication.hierarchyWindowItemOnGUI to show a toggle on the left of a GameObject in Hierarchy, it does not accept click... Read more
[VCS] Deleting multiple assets while version control is enabled is very ...
How to reproduce: 1. Create a new project in your prefered workspace 2. Open and connect it to Perforce 3. Create a new folder and i... Read more
Using Exclusive FullScreenMode on second monitor, non-native resolution ...
Repro steps: 1. Open attached project 2. In the Player settings, in the Resolution and Presentation section, enable the Display Reso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1