Search Issue Tracker

0
votes
Fixed

"OnBehaviourPlay/Pause" messages are output in the Console log when movi...

Package: Timeline

-

Jan 11, 2022

-

Version/s: 1.7.0-pre.2

How to reproduce:1. Open the user's attached "TimelineRegression" project2. Open the "SampleScene" Scene3. Open the "Window -> Se... Read more

27
votes
Fixed

Extra OnEnter and OnExit event calls when hovering over UI elements

uGUI

-

Jan 11, 2022

-

Version/s: 2021.2.0a21, 2021.2.5f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's project2. Enter Play mode3. Move pointer from outside to panel (Log: Panel on enter)4. Move po... Read more

22
votes
Postponed

Sampler Limit 16 exceeded in URP Lit shader

Package: Scriptable Render Pipeline Universal

-

Jan 11, 2022

-

Version/s:

We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more

0
votes
Fixed

[HDRP] Memory leak when destroying reflection probes

Package: Scriptable Render Pipeline HD

-

Jan 11, 2022

-

Version/s: 14.0.0

Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Open Window > Analysis > P... Read more

8
votes
Fixed

Editor crashes when adding another scene to the Hierarchy window

Shadows/Lights

-

Jan 11, 2022

-

Version/s: 2019.4.33f1, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Open Assets/BUGsTests_EndOfSun/LightprobesInPrefabBug 1 scene3. Drag and drop As... Read more

0
votes
Fixed

ArgumentOutOfRangeException creating a psuedo locale after renaming a ps...

Package: Localization Package

-

Jan 11, 2022

-

Version/s: 1.1.0

1. Open attached project.2. Assets -> Create -> Localization -> Psuedo-Locale.3. Right-click newly created Locale in Projec... Read more

0
votes
Postponed

"<>" symbols are added when selecting multiple GameObjects and renaming ...

Inspector Framework

-

Jan 11, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a2, 2022.2

Reproduction steps:1. Open the user's attached project2. Make Editor Fullscreen3. Select A, B, C GameObjects in the Hierarchy4. Rena... Read more

0
votes
By Design

[NavMesh Components] NavMeshSurface includes non-Navigation Static setti...

Package: NavMesh

-

Jan 11, 2022

-

Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "case_1394134.zip"2. Open the "SampleScene" Scene3. Open the Navigation window (Window... Read more

0
votes
By Design

[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...

Package: Unity Netcode

-

Jan 11, 2022

-

Version/s: 1.0.0-pre.4

Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more

0
votes
Fixed

OnPostprocessGameObjectWithUserProperties isn't called when setting extr...

Asset - Importers

-

Jan 11, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b2, 2022.2

Reproduction steps:1. Open user-attached project2. Select Barrel.fbx in Packages\Model Import Bugs\Runtime folder3. Toggle the "Opti... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.