Search Issue Tracker
"OnBehaviourPlay/Pause" messages are output in the Console log when movi...
How to reproduce:1. Open the user's attached "TimelineRegression" project2. Open the "SampleScene" Scene3. Open the "Window -> Se... Read more
Extra OnEnter and OnExit event calls when hovering over UI elements
Reproduction steps:1. Open the user's project2. Enter Play mode3. Move pointer from outside to panel (Log: Panel on enter)4. Move po... Read more
Sampler Limit 16 exceeded in URP Lit shader
We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more
[HDRP] Memory leak when destroying reflection probes
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Open Window > Analysis > P... Read more
Editor crashes when adding another scene to the Hierarchy window
Reproduction steps:1. Open users attached project2. Open Assets/BUGsTests_EndOfSun/LightprobesInPrefabBug 1 scene3. Drag and drop As... Read more
ArgumentOutOfRangeException creating a psuedo locale after renaming a ps...
1. Open attached project.2. Assets -> Create -> Localization -> Psuedo-Locale.3. Right-click newly created Locale in Projec... Read more
"<>" symbols are added when selecting multiple GameObjects and renaming ...
Reproduction steps:1. Open the user's attached project2. Make Editor Fullscreen3. Select A, B, C GameObjects in the Hierarchy4. Rena... Read more
[NavMesh Components] NavMeshSurface includes non-Navigation Static setti...
How to reproduce:1. Open the attached project "case_1394134.zip"2. Open the "SampleScene" Scene3. Open the Navigation window (Window... Read more
[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...
Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more
OnPostprocessGameObjectWithUserProperties isn't called when setting extr...
Reproduction steps:1. Open user-attached project2. Select Barrel.fbx in Packages\Model Import Bugs\Runtime folder3. Toggle the "Opti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present