Search Issue Tracker
Fix In Review for 2021.1.X
Votes
1
Found in
2020.2.0b11
2021.1
2021.1.0a10
Issue ID
1298536
Regression
Yes
[UI Builder] Assertion failed error thrown on selecting uXML file in Project window when it is opened & selected in UI Builder
Assertion failed exception is thrown on selecting uXML file in Project window when it is opened & selected in UI Builder.
Steps to repro:
1. Create a new Project.
2. Window > UI Toolkit > UI Builder.
3. Viewport > File > Save > File name > TestuXML > Save.
4. Select TestuXML in Viewport > Select any other asset in Project Window.
5. Select TestuXML in the Project window.
Actual Result:
Assertion failed exception is thrown in the console.
Expected Result:
No error in the console.
Reproducible in:
2021.1.0a10, 2020.2.0f1, 2020.2.0b11.
Working Fine in:
2020.1.1f1
Environment:
Occurring on Windows 10 & Mac 10.15.
Note: Unable to test on 2020.2.b10 to 2020.2.0a1 due to errors on installing UI builder package.
Stack trace:
Assertion failed
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment