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Longer Asset names get cut off when importing Assets
How to reproduce: 1. Create a new project 2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packag... Read more
[UnityEvent] PropertyField() doesn't display the correct type when using...
How to reproduce: 1. Open the attached "" project 2. Open the "SampleScene" Scene from the Assets > Scenes folder 3. Select the "Scr... Read more
Windows File Explorer freezes when starting the Asset import process by ...
How to reproduce: 1. Create a new project 2. Drag and drop any Asset (that takes a noticeable time to finish the import process) fro... Read more
Addressable setting is not updated when importing it from the custom pac...
Reproduction steps: 1. Open the attached "LocalizationExample.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3.... Read more
Impossible to cancel the Asset import process when the import dialog box...
How to reproduce: 1. Create a new project 2. Import any Asset that takes long enough to open the import dialog box Expected result:... Read more
The import progress bar is not being filled proportionally to the import...
How to reproduce: 1. Create a new project 2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packag... Read more
[MacOS] Using Eyedropper of Color Picker freezes Editor
How to reproduce: 1. Create a new Unity project 2. Select 'Main Camera' Game Object (or any other that has Color Picker in Inspector... Read more
[URP][ShaderGraph] NaN is returned when using the RoundedRectangle node
How to reproduce: 1. Open the user's attached project "SGVRBugs.zip" 2. Load the Scene "Scene" 3. Make sure the Scene window is open... Read more
Editor can't differentiate between windows of the same name/type when re...
How to reproduce: 1. Open the attached project 2. Select the leftmost Scene View, enter and leave Play Mode 3. Observe that the wind... Read more
[Android] Shader is not rendered on Adreno 610 and Adreno 612 devices
Steps: 1. Open user's attached project ("StreetDrag_2.zip") 2. Player Settings > Publishing Settings > Custome Keystroke - disable 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects