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0
votes
By Design

Project window size is getting printed out when accessing Screen Size

uGUI

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Jan 21, 2020

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Version/s: 2018.4, 2018.4.14f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open user-attached project 2. In the project window, select "Prefab" 3. Right-click on it and select 'Screen... Read more

10
votes
Won't Fix

Methods with a PostProcessSceneAttribute get called after Awake when ent...

Scene Management

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Jul 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "PostProcessSceneExecutionOrder.zip" project 2. Open "SampleScene" 3. Enter Play mode and ins... Read more

3
votes
Won't Fix

[2D] Instancing is broken when scene objects have custom properties set ...

Graphics - LowLevel

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("2D_Instancing_Bug_-_2018.2.zip") 2. Open the repro scene ("SampleScene") 3. Open th... Read more

3
votes
Fixed

Custom built DLL's scripts which have classes derived from UIBehaviour c...

Scripting

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Jun 06, 2019

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Version/s: 2019.2, 2019.2.0b5, 2019.3

How to reproduce: 1. Download and extract the attached 'DLLScripts.zip' archive somewhere on your computer (there are two scripts, N... Read more

0
votes
Fixed

MenuCommand.context is Null if MenuItem path ends with "..."

Scripting

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Aug 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "MenuCommandContext.zip" project and open in Unity 2. Open "SampleScene" scene 3. Right-click an... Read more

0
votes
Won't Fix

[PlasticSCM] File remains checked out after renaming and submiting it

Version Control

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Aug 02, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce: 1. Create a new project in your Plastic workspace 2. Open it and enable Plastic VCS 3. Create a new material and s... Read more

6
votes
Fixed

[Performance Regression] Focusing and interacting with Clip Inspector in...

Inspector Framework

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Nov 02, 2019

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Version/s: 2019.2.0a6, 2019.3.0a1, 2019.3.0b9, 2020.1.0a1

Steps to reproduce: 1. Open the attached project ("1195759.zip") 2. Select the "Minecrafy.fbx" file in the Project window 3. Click o... Read more

0
votes
Fixed

GL.Clear doesn't clear to the provided depth with a partial viewport

Graphics - General

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Sep 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

Steps to reproduce: 1. Open attached project 2. Open SampleScene 3. Enter Play mode 4. Notice that the main camera viewport changes ... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more

3
votes
Duplicate

Unity hangs when using winmm timers

Mono

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1172919-DWM.Test2.zip") 2. Open the repro scene ("SampleScene") 3. Open the "T... Read more