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Project window size is getting printed out when accessing Screen Size
Steps to reproduce: 1. Open user-attached project 2. In the project window, select "Prefab" 3. Right-click on it and select 'Screen... Read more
Methods with a PostProcessSceneAttribute get called after Awake when ent...
How to reproduce: 1. Open the attached "PostProcessSceneExecutionOrder.zip" project 2. Open "SampleScene" 3. Enter Play mode and ins... Read more
[2D] Instancing is broken when scene objects have custom properties set ...
How to reproduce: 1. Open the attached project ("2D_Instancing_Bug_-_2018.2.zip") 2. Open the repro scene ("SampleScene") 3. Open th... Read more
Custom built DLL's scripts which have classes derived from UIBehaviour c...
How to reproduce: 1. Download and extract the attached 'DLLScripts.zip' archive somewhere on your computer (there are two scripts, N... Read more
MenuCommand.context is Null if MenuItem path ends with "..."
To reproduce: 1. Download attached "MenuCommandContext.zip" project and open in Unity 2. Open "SampleScene" scene 3. Right-click an... Read more
[PlasticSCM] File remains checked out after renaming and submiting it
How to reproduce: 1. Create a new project in your Plastic workspace 2. Open it and enable Plastic VCS 3. Create a new material and s... Read more
[Performance Regression] Focusing and interacting with Clip Inspector in...
Steps to reproduce: 1. Open the attached project ("1195759.zip") 2. Select the "Minecrafy.fbx" file in the Project window 3. Click o... Read more
GL.Clear doesn't clear to the provided depth with a partial viewport
Steps to reproduce: 1. Open attached project 2. Open SampleScene 3. Enter Play mode 4. Notice that the main camera viewport changes ... Read more
Objects that use spine are broken in application when built to Android d...
To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more
Unity hangs when using winmm timers
How to reproduce: 1. Open the attached project ("case_1172919-DWM.Test2.zip") 2. Open the repro scene ("SampleScene") 3. Open the "T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1