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"no suitable method found to override" errors when using ForceReserializ...
Reproduction steps:1. Open attached project "970825_TMP_ForceReserialize.zip"2. In Project window, right-click Assets -> 'TextMes... Read more
"PrecompiledAssemblyException" errors when using ForceReserializeAssets ...
Reproduction steps:1. Open attached project "970825_TMP_ForceReserialize.zip"2. In Project window, right-click Assets -> 'TextMes... Read more
[TMP] Linked multiple TextBoxes do not Update at the same time
How to reproduce:1. Import the attached "TextMeshProBug.unitypackage" Package to a new version2. Open the "BugExample" Scene3. Enter... Read more
TextMeshPro keeps resizing memory buffers when setting text with length ...
How to reproduce:1. Open the user's attached project ("TextMeshProGC.zip")2. Load "SampleScene"3. Open the Profiler and start record... Read more
TextMeshPro Exceptions thrown and text disappears because text has chang...
How to reproduce:1. Open the attached project ("TMProUpgradeBug.zip")2. Notice KeyNotFoundException Expected results: Text is seen i... Read more
TMP Importer Steal Focus when Layout Properties are open
Reproduction steps:1. Create a new project2. Add a TMP object to the Scene (UI > Text - Text Mesh Pro)3. Click TMP object in the ... Read more
TextMeshPro Material Properties set at runtime are ineffective in Build
Reproduction steps:1. Download and open the attached project 'TextMeshProMaterial.zip'2. Open Scene 'SampleScene'3. Build and Run th... Read more
[TMP] Distance Field Surface Shader is pink when using URP
Reproduction steps:1. Open attached "TMPShader" Project2. Open Assets\Scenes\SampleScene Scene Expected result: The TMP Distance Fie... Read more
Scene visibility toggles visible when entering Play Mode for TMP SubMesh...
How to reproduce:1. Open the user's attached project("BugProject.zip")2. Load "SampleScene"3. Make sure "Canvas" is toggled invisibl... Read more
[Android][TMP] InputField selection highlight appears above keyboard whe...
How to reproduce:1. Open the attached project2. Make sure InputField (TMP) has "Hide Mobile Input" enabled3. Build & Run on mobi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package