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0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

0
votes
Duplicate

[Android]Crash on CreateFromExistingTextureCopy when rendering the camer...

Package: Scriptable Render Pipeline Lightweight

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Dec 09, 2019

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Version/s: Lightweight PR 6.9.2

How to reproduce:1. Open the attached project2. Build and Run the project on the Android device===Crash occurs=== Reproducible with:... Read more

0
votes
Duplicate

Light baking regression

Package: Scriptable Render Pipeline Lightweight

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Dec 18, 2019

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Version/s:

Hi we are seeing a light baking regression due to light baking not being finished before reflection probes are calculated. This is b... Read more

0
votes
Fixed

[LWRP] Graphical shader artifacts appear in the Scene view when there ar...

Package: Scriptable Render Pipeline Lightweight

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Nov 29, 2019

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Version/s: 7.1.5

Steps to reproduce:1. Open user's attached project "Be_Hero.zip"2. Zoom out in the Scene view3. LWRP shader artifacts appear on Tile... Read more

0
votes
Not Reproducible

[LWRP] Terrain loaded from AssetBundle is missing textures

Package: Scriptable Render Pipeline Lightweight

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Jan 21, 2020

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Version/s: 6.9.2

How to reproduce:1. Open the attached project2. Build the terrain scene as asset bundle using the asset bundle browser (Window > ... Read more

1
votes
Fixed

Shadow Caster 2D does not work in Game View when using Perspective Camera

Package: Scriptable Render Pipeline Lightweight

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Jun 10, 2021

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Version/s: 11.0.0

How to reproduce:1. Open attached project "SteelFlood_Dev.zip"2. Open "Show" scene3. Enter Play Mode4. Observe the shadow Expected r... Read more