Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
Lightweight PR 6.9.2
Issue ID
1204120
Regression
No
[Android]Crash on CreateFromExistingTextureCopy when rendering the camera output to a RawImage with Lightweight RP 6.9.2
How to reproduce:
1. Open the attached project
2. Build and Run the project on the Android device
===Crash occurs===
Reproducible with: 2019.2.0a1, 2019.2.17f1
Reproducible with: Vulkan
Not reproducible with: OpenGLES3
Reproducible with:
Lightweight RP 6.9.0
Lightweight RP 6.9.1
Lightweight PR 6.9.2
Not reproducible with:
Lightweight RP 7.0.1
Lightweight RP 7.1.1
Lightweight RP 7.1.2
Lightweight RP 7.1.5
Lightweight RP 7.1.6
A few lines from the stack trace:
#00 pc 00a3c892 /data/app/com.DefaultCompany.LWPTest-6ynw8Ws9dZx0moyfM66qGQ==/lib/arm/libunity.so (vk::Texture::CreateFromExistingTextureCopy(vk::Texture const, vk::CommandBuffer, TextureID)+293)
#01 pc 00a5d559 /data/app/com.DefaultCompany.LWPTest-6ynw8Ws9dZx0moyfM66qGQ==/lib/arm/libunity.so (vk::ImageManager::GetOrCreateTexture(TextureID, vk::ImageManager::GetOrCreateMode, vk::CommandBuffer)+376)
#02 pc 00a2bfe5 /data/app/com.DefaultCompany.LWPTest-6ynw8Ws9dZx0moyfM66qGQ==/lib/arm/libunity.so (GfxDeviceVK::UploadTextureSubData2D(TextureID, unsigned char const, int, int, int, int, int, int, GraphicsFormat, TextureUploadFlags)+64)
#03 pc 004356d3 /data/app/com.DefaultCompany.LWPTest-6ynw8Ws9dZx0moyfM66qGQ==/lib/arm/libunity.so (GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)+8370)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #1178553