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[Addressables] "RuntimeData is null" error in Build is thrown when Asset...
How to reproduce: 1. Open the user's attached project ("case_1299334-AddressablesBug.zip") 2. Build and Run 3. Click the "Load" b... Read more
[Addressables] Loading an asset asynchronously after SceneManager.LoadSc...
How to reproduce: 1. Open the user's attached project ("AddressablesBug.zip") 2. In the Addressables Groups window change somethin... Read more
[Addressables] Generated Addressables bundle hashes are different depend...
How to reproduce: 1. Open the attached "case_1299153" project 2. Open the "SampleScene" Scene 3. Open the "Window/Asset Managemen... Read more
"Creating image on Object" menu opens on top of Cinmachine window instea...
While creating a new image from an Object a new menu is created on top of Cinemachine window. It should be created on the GameObject... Read more
[Timeline] Lowercase letters get clipped for gameObject names added in T...
[Timeline] Lowercase letters get clipped for gameObject names added in Timeline GameObject names with lowercase letters get clippe... Read more
Duplicating asset replaces it with one of its sub-assets if the asset is...
Reproduction steps: 1. Download and open the attached project "1189089.zip" in an Editor version prior to the fix 2. Create a parent... Read more
AudioClipPlayable played with first couple of frames skipped
How to reproduce: 1. Open the user's attached project ("AudioClipPlayable Bug.zip") 2. Load "SampleScene" 3. Enter Play mode 4. Pres... Read more
Addressables unloads Assets prematurely when using Standalone Player
Reproduction steps: 1. Open user attached Project 2. Press Window -> Asset Management -> Addressables -> Groups 3. Press Build... Read more
Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedRefere...
Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedReferences'::`2'::IsManagedReferenceVisitor> when calling Serializ... Read more
Object Picker highlights the Owner Item instead of Selected Item
Reproduction steps: 1. Download and open the attached project "ObjectPicker.zip" 2. Select Item 'New Item 1' in the Assets folder 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects