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7
votes
Won't Fix

[Addressables] "RuntimeData is null" error in Build is thrown when Asset...

Package: Build Pipeline - Addressables

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Dec 29, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the user's attached project ("case_1299334-AddressablesBug.zip") 2. Build and Run 3. Click the "Load" b... Read more

0
votes
Won't Fix

[Addressables] Loading an asset asynchronously after SceneManager.LoadSc...

Package: Build Pipeline - Addressables

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Dec 29, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the user's attached project ("AddressablesBug.zip") 2. In the Addressables Groups window change somethin... Read more

12
votes
By Design

[Addressables] Generated Addressables bundle hashes are different depend...

Package: Build Pipeline - Addressables

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Dec 29, 2020

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Version/s: 1.16.6

How to reproduce: 1. Open the attached "case_1299153" project 2. Open the "SampleScene" Scene 3. Open the "Window/Asset Managemen... Read more

0
votes
Not Reproducible

"Creating image on Object" menu opens on top of Cinmachine window instea...

Package: Cinemachine

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Dec 29, 2020

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Version/s: 2.7.1

While creating a new image from an Object a new menu is created on top of Cinemachine window. It should be created on the GameObject... Read more

0
votes
Fix In Review

[Timeline] Lowercase letters get clipped for gameObject names added in T...

Package: Timeline

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Dec 29, 2020

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Version/s: 2019.4, 2020.1.0a1, 2020.2.0a1, 2021.1.0a1, 2021.1.0b1

[Timeline] Lowercase letters get clipped for gameObject names added in Timeline GameObject names with lowercase letters get clippe... Read more

0
votes
Fixed

Duplicating asset replaces it with one of its sub-assets if the asset is...

Asset - Database

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Dec 29, 2020

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Version/s: 2020.2.0f1, 2020.2.1f1, 2021.1.0a8, 2021.2

Reproduction steps: 1. Download and open the attached project "1189089.zip" in an Editor version prior to the fix 2. Create a parent... Read more

1
votes
Fixed

AudioClipPlayable played with first couple of frames skipped

Audio

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Dec 29, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached project ("AudioClipPlayable Bug.zip") 2. Load "SampleScene" 3. Enter Play mode 4. Pres... Read more

0
votes
By Design

Addressables unloads Assets prematurely when using Standalone Player

Package: Build Pipeline - Addressables

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Dec 29, 2020

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Version/s: 1.16.15

Reproduction steps: 1. Open user attached Project 2. Press Window -> Asset Management -> Addressables -> Groups 3. Press Build... Read more

1
votes
Fixed

Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedRefere...

Serialization

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Dec 29, 2020

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Version/s: 2019.4.17f1, 2019.4.17f1c1, 2020.2.0b11, 2021.1.0a4

Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedReferences'::`2'::IsManagedReferenceVisitor> when calling Serializ... Read more

0
votes
Fixed

Object Picker highlights the Owner Item instead of Selected Item

Inspector Framework

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Dec 29, 2020

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Version/s: 2020.2.0a2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project "ObjectPicker.zip" 2. Select Item 'New Item 1' in the Assets folder 3.... Read more

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