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[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...
How to reproduce:1. Create a new project2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Reprod... Read more
Garbage is allocated when GraphicsBuffers constructor and other APIs tha...
Reproduction:1. Open the attached project "MinimalRepro-1418412.zip"2. Open Assets/Scenes/TestMeshGetVertexBufferDoesNotAllocateMemo... Read more
OnTriggerExit method isn't invoked when disabling the Trigger Collider C...
How to reproduce:1. Open the user's attached "My project" project2. Enter the Play Mode in the "SampleScene" Scene3. Select the "Pla... Read more
[MultiSelect] [BuildSettings] Gameobjects multi-selected inconsistently ...
On using Shift/Cmd(⌘)+ Up arrow(↑) shortcut keys to multi-select Gameobjects from hierarchy window resulting Gameobjects multi-selec... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
[iOS] Unsupported shaders errors appear in the console after deploying t...
Reproduction steps:1. Download and open the attached "Level1" project2. Build and deploy the project to iOS3. Observe the Xcode cons... Read more
UIElements box.style.borderWidth property is not updated in the Editor w...
How to reproduce:1. Open attached "project-1167305.zip" project2. In the Editor select "Window" -> "UIElements" -> "ExampleWin... Read more
Opening Documentation for the Terrain Texture Node opens up Not Found Page
Steps to reproduce: Open any HDRP or URP Project with Shader Graph Installed In the Project Browser create a Shader Graph and open i... Read more
[Metal] Stencil buffer is not present when using dynamic frame buffer sc...
How to reproduce:1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project2. Go to File > Build Settings and t... Read more
Input field On End String event is triggered when exiting Game mode
How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened