Search Issue Tracker
[Animation] GameObject's Position on Axis is changed when default value ...
How to reproduce: 1. Open the attached project's Scene labeled "Level_2" 2. Open a Timeline Window and dock it in the Editor (Window... Read more
Reset functionality does not work on Custom Render Texture
Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project 2. Project > right-click > Crea... Read more
[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...
[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaus... Read more
[Android] Profiler connectivity issues when trying to connect Android 13...
To reproduce: 1. Open projec any project 2. Build and run the project (on Android 13 device) (with Autoconnect profiler enabled i... Read more
Shader with _CameraDepthAttachment is not rendered when using DX11 Graph...
How to reproduce: 1. Open the “T1757806_Depth.zip“ project 2. Open the “SampleScene“ 3. Observe the Scene view Expected result... Read more
[XR][URP] renderViewportScale doesn't fill whole view after scaling
using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more
[URP] The Blur effect is applied regardless of the distance when Depth O...
How to reproduce: # Open the project "IN-66130_UntoDreamsProto" # Open the “Proto-BasicCombat” scene # Enter Play mode # Obser... Read more
[ProBuilder] Corner polygon of the door object is triangulated in a wron...
How to reproduce: 1. Open an existing project, or create one 2. Open the ProBuilder Window 3. Create a new Door Shape 4. Switch to e... Read more
Parameter for frac() in surface shaders ignores increments inside nested...
How to reproduce: 1. Open the attached "NestedLoopShader.zip" 2. Reimport the SurfTest and SurfTest2 shaders and materials 3. Inspec... Read more
Transparency and baked light maps broken again
Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace
- [Android][Vulkan]Shader casting issue occurs when using Snapdragon devices with the Vulkan Graphics API
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop