Search Issue Tracker

0
votes
Won't Fix

[Animation] GameObject's Position on Axis is changed when default value ...

Timeline

-

Oct 04, 2020

-

Version/s: 2019.4, 2020.1.7f1, 2021.1

How to reproduce: 1. Open the attached project's Scene labeled "Level_2" 2. Open a Timeline Window and dock it in the Editor (Window... Read more

0
votes
Fixed

Reset functionality does not work on Custom Render Texture

Texture

-

Oct 14, 2020

-

Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project 2. Project > right-click > Crea... Read more

0
votes
Fixed

[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...

Package: 2D PSD Importer

-

Sep 21, 2019

-

Version/s: 3.0.5

[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaus... Read more

1
votes
Fixed

[Android] Profiler connectivity issues when trying to connect Android 13...

--

-

Nov 17, 2022

-

Version/s: 2022.1.23f1, 2022.2.0b16, 2023.1.0a18

To reproduce: 1. Open projec any project 2. Build and run the project  (on Android 13 device) (with Autoconnect profiler enabled i... Read more

0
votes
In Progress

Shader with _CameraDepthAttachment is not rendered when using DX11 Graph...

--

-

Feb 19, 2024

-

Version/s: 2022.3.20f1, 2023.2.11f1, 2023.3.0b8, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “T1757806_Depth.zip“ project 2. Open the “SampleScene“ 3. Observe the Scene view Expected result... Read more

0
votes
Fixed

[XR][URP] renderViewportScale doesn't fill whole view after scaling

Package: Scriptable Render Pipeline Universal

-

Oct 19, 2020

-

Version/s: 10.1

using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more

0
votes
Fixed

[URP] The Blur effect is applied regardless of the distance when Depth O...

--

-

Feb 05, 2024

-

Version/s: 2023.3.0b4

How to reproduce: # Open the project "IN-66130_UntoDreamsProto" # Open the “Proto-BasicCombat” scene # Enter Play mode # Obser... Read more

0
votes
Fixed

[ProBuilder] Corner polygon of the door object is triangulated in a wron...

Package: Probuilder

-

Oct 21, 2020

-

Version/s: 5.0.0-pre.7

How to reproduce: 1. Open an existing project, or create one 2. Open the ProBuilder Window 3. Create a new Door Shape 4. Switch to e... Read more

0
votes
Won't Fix

Parameter for frac() in surface shaders ignores increments inside nested...

Shaders

-

Jun 20, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "NestedLoopShader.zip" 2. Reimport the SurfTest and SurfTest2 shaders and materials 3. Inspec... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

-

Jan 24, 2015

-

Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.