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"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)
Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we can... Read more
VFX "Graph Output Particle HDRP Lit Mesh" is producing incorrect Shadows...
Reproduction steps:1. Open the attached project2. Open "VFX Shadow Bug Test Case.vfx" Visual Effect Graph located in the Assets fold... Read more
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
Crash on do_runtime_invoke when the Editor is compiling after modifying ...
Reproduction steps:1. Open the attached project “RiderCompilation”2. Open the Preferences window (Edit > Preferences) and in the ... Read more
[Android] Cannot build a project when an asset in the StreamingAssets fo...
Repro steps:1. Create a new project2. Switch build target to Android3. Create an asset and put an apostrophe in its name4. Place the... Read more
[ProBuilder] Corner polygon of the door object is triangulated in a wron...
How to reproduce:1. Open an existing project, or create one2. Open the ProBuilder Window3. Create a new Door Shape4. Switch to eithe... Read more
[Animation] GameObject's Position on Axis is changed when default value ...
How to reproduce:1. Open the attached project's Scene labeled "Level_2"2. Open a Timeline Window and dock it in the Editor (Window&g... Read more
Installing packages from Git on 2019.4 shows no indication of installati...
How to reproduce:1. Open up any project2. Open Project Manager3. Click on the + icon dropdown and select "Add package from git URL..... Read more
[UaaL][iOS] Crash on bundle load when re-opening deployed app
Reproduction steps:1. Download and open the attached "BugReproProject" project2. Switch to iOS platform3. Build and deploy the proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened