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1
votes
Fixed

[Oculus] Cannot build for Oculus Quest in 2018.4 when using .Net 3.5

Package: Oculus Android

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Sep 13, 2019

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Version/s: 1.38.2

New projects created in 2018.4 default to .Net 4.x. If a user upgrades an old project or starts a new one and that uses the deprecat... Read more

0
votes
Fixed

[VCS] Perforce/etc. settings could really use a separate entry in Projec...

Version Control

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Sep 13, 2019

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Version/s:

Today they are under "Editor" section, which is not very discoverable. Maybe a separate "Version Control" section? Read more

0
votes
Fixed

USD asset import rotation does not match the FBX asset import rotation

Package

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Sep 13, 2019

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Version/s: 2018.3.9f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Download the user-submitted asset archive(fbxUsdImportRepro.zip)2. Create a new Unity project3. Download and imp... Read more

0
votes
Fixed

[VCS] Improve Perforce disconnection workflow (auto-reconnect, better 'w...

Version Control

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Sep 13, 2019

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Version/s:

Perforce workflow if a server gets down or there's a network glitch is not ideal. Some ideas: - Inspector VCS status bar could have ... Read more

0
votes
Fixed

Property order is inconsistent between TL & AW

Package: Timeline

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Sep 13, 2019

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Version/s: 1.2

The property list in the Timeline in-line curves are ordered differently than in the Animation Window property list. AW: predefined ... Read more

0
votes
Fixed

Sprites disappear in Prefab window when in Play mode and they are packed...

Scene Management

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Sep 13, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'project-1184057.zip' project2. In the Project window double click 'Prefab'3. Enter Play mode ... Read more

0
votes
Fixed

[IMGUI] Bindings dropdown Icon is not getting clicked in Playable Director

IMGUI

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Sep 13, 2019

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Version/s: 2019.3.0a7, 2019.3.0b3, 2020.1.0a1

Bindings dropdown Icon is not getting clicked in Playable Director. Steps to repro:1. Create a new project.2. Gameobject > Create... Read more

0
votes
Fixed

[Lightweight Render Pipeline]Icon of Light Type in 2D Lighting is distorted

Package: Scriptable Render Pipeline Lightweight

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Sep 13, 2019

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Version/s: 2019.3.0a1, 2019.3.0b3

Edge of the icon of Light Type in 2D Lighting has an improper white line Steps to Reproduce: 1. Open Attached project2. Select Hiera... Read more

0
votes
Fixed

[IL2CPP] Player crashes when debugging SafeHandle.ReleaseHandle

IL2CPP

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Sep 13, 2019

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Version/s: 2019.3.0b4, 2020.1.0a5

Steps to reproduce:1. Download attached project (SafeHandleRepro.zip)2. Build an IL2CPP Standalone Build3. Add a breakpoint in Test.... Read more

0
votes
Fixed

Binary2Text crashes on ExposedReferenceTable entry key because of incorr...

Animation

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Sep 13, 2019

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Version/s: 2019.1.0a1, 2019.1.13f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project2. Open Addressable window: Window/Asset Management/Addressables3. In the addressable windo... Read more

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