Search Issue Tracker
[IMGUI] PreviewRenderUtility is not respecting the background when previ...
How to reproduce:1. Open the "case_1357004_STREAM" project, where STREAM is the Unity stream in which the project is opened2. Open t... Read more
[iOS] App freezes when calling "Application.Quit()" if a script with "On...
How to reproduce:1. Open the attached Unity project ("1356566_2021.2.0b7.zip")2. Build And Run on an iOS device3. When the app finis... Read more
Embedded packages are not shown as installed in the Package Manager
How to reproduce:1. Open the attached "PackmanBug.zip" project2. Open the Package Manager (Window -> Package Manager)3. Select "I... Read more
When building the project with IL2CPP Scripting Backend the generated ha...
How to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player3. Set Scripting Backend to IL2CPP4. Go... Read more
[UIToolkit] Enum Properties don't work with unassigned values, throw Ind...
How to reproduce:1. Open the attached "case_1380372" project1. Select the "Test" Asset in the Project Browser2. Observe the Console ... Read more
Assertion triggered when using Compile and show code button in Shader in...
STR:1. Make a new project from 3D template.2. Create a new unlit shader.3. Open the new shader inspector, select a custom graphics A... Read more
Crash/freeze when creating a scene from a custom scene template
Reproduction steps:1. Open the user's attached project2. File -> New Scene -> Select "L2Template"3. Create -> Save Expected... Read more
[iOS] Screen.safeArea returns incorrect height value when constraining r...
How to reproduce:1. Open the attached Unity project ("SafeAreaTest.zip")2. Build And Run on an iOS device3. When the app finished lo... Read more
An error is thrown when ReadOnlySpan<T> is used with .NET Standard 2.1
Reproduction steps:1. Open the user attached project "ReadOnlySpanTest.zip"2. Observe the Console Expected result: There is no error... Read more
[URP] Sprites are not batched together when using Light Probes
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Game View window3. Open the Frame Debugger (W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC Allocation of 384 B every frame when using CinemachineInputAxisController
- Profiler search results are delayed when any search result is selected, and another frame is viewed
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures