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ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting p...
Reproduction Steps:1. Import attached project.2. In Build Settings, switch platform to Android.3. Open "Test" scene.4. Select "btn_e... Read more
Nested custom Type will always be null, when the assetbundles containing...
Steps to reproduce:1. Download and open the project "Project-2.zip"2. Enter Playmode or Build for Standalone and Run3. Press on-scre... Read more
[macOS] Changing scene order by drag and dropping with force touch track...
Using MacBook Pro with force touch track pad, you can not rearrange scenes in build settings. Other MacBooks without force touch tra... Read more
Opening the build settings makes console notices appear about Xiaomi pac...
Steps to reproduce:1. Open Unity2. Open Build settings3. Console notices appear Expected: No notices appear about xiaomiActual: Xiao... Read more
FindObjectOfType does not find GameObject with HideFlags.DontSave
Steps to reproduce:1. Open user attached project (SingletonTest)2. Click Tools->Create Singleton3. Click Tools->Find4. A debug... Read more
MenuItem with shortcut SHIFT+[letter] prevents typing capital [letter]
When there is Editor script, with a menu item which gets activated via pressing shift + some letter, you can not type the said capit... Read more
PostProcessScene is only called for the first loaded scene
Steps to reproduce:1. Download and open the attached project2. Make sure several scenes are open3. Enter Playmode Expected result: P... Read more
Vuforia AR cam throws an exception when playing in VR
Steps to reproduce:1. Download and open the newest attached project(oc link)2. Open scene "test"3. Enter playmode Expected result: P... Read more
Reference rewriter fails in 2017.2 with analytics enabled
Reference rewriter fails in 2017.2 with analytics enabled: UnityException: Failed to run reference rewriter with command --target="T... Read more
Anti-Aliasing turned on prevents shader with CommandBuffer.Blit from ren...
Steps to reproduce:1. Open user attached project (TIM_C Blit Working)2. Go to Project Settings --> Quality settings3. Turn on Ant... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used