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Touch Input doesn't work in Play Mode when running an Editor on a Touchs...
How to reproduce it:1. Open the user's attached project "Gameplay.zip" on a touchscreen device2. Enter the Play Mode3. In the Game V... Read more
Multiple "Failed to insert item" warnings are logged when amount of inse...
How to reproduce:1. Open the user's attached project2. In the Menu bar, select Bug/ProductBug3. Observe the Console window Expected ... Read more
[Android] Screen.orientation switches to portrait when switching to auto...
Screen.orientation switches to portrait when switching to autorotate while holding the device in portrait orientation even when Port... Read more
[UI Builder] Setting Element's Margins to auto in a newly created file c...
How to reproduce:1. Create a new project2. Click Window -> UI Toolkit -> UI Builder3. In the Hierarchy, add a new Label4. Set ... Read more
Render Texture is not being updated when using Camera.SetTargetBuffers
How to reproduce:1. Open attached project "SetTargetBuffers.zip"2. Open "SampleScene" scene3. Observe the preview of RenderTexture "... Read more
Setting physical attributes of a Kinematic GameObject sometimes sets the...
Reproduction steps:1. Open the user's attached "DeterministicPhysicsBug2.zip" project2. Open the "Test" scene3. Enter the Play Mode4... Read more
[Profiler] Loading data from file 2018.3, or 2018.4 does not produce cor...
How to reproduce:1. Create a new project2. Open the Profiler Window (Window -> Analysis -> Profiler)3. Load the saved Profiler... Read more
[SRP] Errors on selecting Color gradient in Lens Flare(SRP) Asset
Assertion failed on expression: 'didInsert' error is encountered on clicking 'Color Gradient' Field after Enabling 'Multiple Element... Read more
[Profiler][AdaptivePerformance] Profiling Adaptive Performance project i...
How to reproduce:1. Open the attached project (it has Adaptive Performance package 3.0.0-pre.2 installed, Thermal Sample downloaded ... Read more
Lightmapper gets into an endless cycle of errors when changing Scenes af...
How to reproduce:1. Open the user's attached "BakeBugTest.zip" project2. Right-click on "Scene 1 (not loaded)" and press "Load Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned