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[GPU PLM] Texel validity artifacts for objects that are far away from th...
Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode4. In the Game V... Read more
Game Window isn't focused when entering Play Mode after opening a second...
Repro steps:1. Create a new project2. Open a second game window next to any other window and focus that other window3. Enter Play Mo... Read more
"Pin in New Scene Dialog" option position migrates with "Inspector" wind...
How to reproduce: Open any project from the HUB; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" i... Read more
[MacOS] Incoming calls are not handled correctly when Unity Player is no...
How to reproduce:1. Open the attached Project "1353293_FaceTime.zip"2. Build and Run the Project3. Call the machine the Build is run... Read more
Unity does not recognize surround sound driver capabilities and plays au...
Reproduction steps:1. Download and open the attached project: "SurroundSoundTest.zip"2. Enter Play Mode3. Observe the Console and li... Read more
[ShaderGraph][macOS] Input fields stop responding to user input after us...
How to reproduce: Create an SRP template project Create a new Shader Graph Right-Click to open a context menu while inside the Shade... Read more
Blend Tree breaks after undoing nested Blend Tree creation
Reproduction steps:1. Open the user's attached project2. Open Assets > "Cube" Animator Controller3. Create a Blend Tree4. Double-... Read more
Button does not retain highlight state upon mouse entering raycast-enabl...
Reproduction steps:1. Open the attached project2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas >... Read more
[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...
Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing