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0
votes
Duplicate

[GPU PLM] Texel validity artifacts for objects that are far away from th...

Progressive Lightmapper

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.2.16f1, 2021.3, 2022.1, 2022.2

Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more

1
votes
Active

PointerUpEvent doesn't work when using left-click on a dragger of the Sl...

UI Toolkit

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Feb 17, 2022

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Version/s: 2020.3, 2021.2, 2021.2.7f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode4. In the Game V... Read more

0
votes
By Design

Game Window isn't focused when entering Play Mode after opening a second...

Scene/Game View

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Apr 14, 2022

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Version/s: 2021.3, 2022.1, 2022.1.0f1, 2022.2

Repro steps:1. Create a new project2. Open a second game window next to any other window and focus that other window3. Enter Play Mo... Read more

0
votes
Fixed

AudioClip's position change is inaccurate when using MP3 with variable b...

Platform Audio

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Sep 28, 2022

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Version/s: 2021.3.11f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached “Mp3PositionChangeIssue” project2. Enter Play Mode3. Click “Start Ok Mp3”4. Click “Start Broke... Read more

6
votes
Third Party Issue

Frame rate drops when using multiple monitors with duplicated screen

DirectX12

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May 31, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project "1253558.zip"2. Open the "Test" Scene3. Build and Run the project4. Set your operating... Read more

0
votes
By Design

[Audio] Statistics audio level goes to 74.8 if the Game window is muted

Audio Authoring

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May 18, 2022

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Version/s: 2020.3.33f1, 2021.3.0f1, 2022.1.0b15, 2022.2.0a13

Reproduction steps:1. Open the project in "My project (43).zip"2. Open SampleScene and enter Play mode3. Enable Statistics in the Ga... Read more

0
votes
By Design

Shadow gets cut off when in Play Mode and using shader "Shader Graph/Rot...

HD RP

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Sep 26, 2022

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Version/s: 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached project “IN_16028”2. Open “House 1” Scene in Scenes → Buildings3. Enter Play Mode4. Move “Play... Read more

0
votes
Fixed

Blend Tree breaks after undoing nested Blend Tree creation

Animation

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Apr 05, 2022

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Version/s: 2021.2.0b1, 2021.3, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps:1. Open the user's attached project2. Open Assets > "Cube" Animator Controller3. Create a Blend Tree4. Double-... Read more

9
votes
By Design

Button does not retain highlight state upon mouse entering raycast-enabl...

uGUI

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Apr 14, 2022

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Version/s: 2021.2.17f1, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas &gt... Read more

0
votes
Fixed

[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...

Vulkan

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Apr 15, 2022

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Version/s: 2022.1.0a8, 2022.2

Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more

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