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[GPU PLM] Texel validity artifacts for objects that are far away from th...
Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play Mode 4. In the Game Vie... Read more
Game Window isn't focused when entering Play Mode after opening a second...
Repro steps: 1. Create a new project 2. Open a second game window next to any other window and focus that other window 3. Enter Play... Read more
[ShaderGraph][macOS] Input fields stop responding to user input after us...
How to reproduce: # Create an SRP template project # Create a new Shader Graph # Right-Click to open a context menu while insi... Read more
Scale cannot be changed of Prefabs in Context with the "Scale" Transform...
How to reproduce: 1. Open up the attached project 2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Pr... Read more
Unity does not recognize surround sound driver capabilities and plays au...
Reproduction steps: 1. Download and open the attached project: "SurroundSoundTest.zip" 2. Enter Play Mode 3. Observe the Console ... Read more
Stencil broken when rendering sprites with GPU instancing on
Reproduction steps: 1. Open the “IN17478_SpriteInstancing“ project 2. Open the “Main” scene 3. Observe the arrow sprites in the G... Read more
Blend Tree breaks after undoing nested Blend Tree creation
Reproduction steps: 1. Open the user's attached project 2. Open Assets > "Cube" Animator Controller 3. Create a Blend Tree 4. Double... Read more
Button does not retain highlight state upon mouse entering raycast-enabl...
Reproduction steps: 1. Open the attached project 2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas > Bu... Read more
[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...
Steps to reproduce: 1. Create a new Unity project 2. Navigate to Edit > Project Settings > Player > Other settings and set the Edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene/Game view visually breaks and console is spammed with errors when using DepthBlit Sample Scene
- "GetOrAddComponent" method in "Unity.VisualScripting" returns "MissingComponentException" error when the "BoxCollider" Component doesn't exist
- Render Graphs Kebab Menu Buttons are missing padding and Highlight is uneven when hovered over
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace