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Animation stutters when Resample Curves option is disabled in Model Impo...
How to reproduce:1. Open the attached project "1283884.zip"2. Reimport the "Art" folder in the Project window (right-click -> rei... Read more
[Scene Template] View component doesn't reset in scene template
All other components reset to their default values in the scene template except View Steps to repro:1. Create a New Project2. Projec... Read more
[macOS] Bottom part of the Inspector is hidden when entering fullscreen ...
How to reproduce:1. Create a new project2. In the Project Window, select a folder3. In the Inspector, observe the Asset Labels tab4.... Read more
Editor crashes when importing Ludiq/Bolt assemblies
How to reproduce:1. Open the attached project's "case_1283847-Project.zip"2. Wait for the Editor to load Expected result: Editor doe... Read more
VFX Graph loses track of mouse pointer and opens node selection menu in ...
To reproduce:1. Open Visual Effects Graph;2. Attempt to add a new node by using mouseover + space Expected result: node selection me... Read more
[Volume Framework] [Improved Prefab] Blue Indicator is misplaced on maki...
Blue Indicator is misplaced on making changes in Mode under Volume Steps to Repro: 1. Create a new Project in URP Template2. Create ... Read more
[MultiSelect] [BuildSettings] Gameobjects multi-selected inconsistently ...
On using Shift/Cmd(⌘)+ Up arrow(↑) shortcut keys to multi-select Gameobjects from hierarchy window resulting Gameobjects multi-selec... Read more
[WebGL] Two button clicks are required switching to the Fullscreen mode ...
How to reproduce:1. Open the attached project's "case_1283688-Project.zip" Scene labeled "SampleScene"2. Build the project for WebGL... Read more
[Quick Search] ArgumentException thrown on creating Quick Search Prefab ...
Clicking on "Prefab Index" in Search, editor thrown ArgumentException, when prefab is not selected refer to the attached video. Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
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- Crash with multiple stack traces when leaving a docked VFX Graph open