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Color picker dialog does not open when pressing on the Color Node or Col...
How to reproduce:1. Create a new URP/HDRP project2. Create an Unlit Graph in the Project window (Right-click -> Create -> Shad... Read more
ReleaseAllScriptCaches error when trying to open Package Manager
Reproduction steps:1. Open Editor2. Attempt to open Package Manager window3. Observe Console window Expected result: No errorActual ... Read more
[Android] Video player unable to play video from Asset bundles
Steps to reproduce:1. Open attached project2. Build and run on Android3. Observe video not playing (Or playing very choppily, waitin... Read more
Transitions in the Base layer get ignored after the transition to the Ex...
How to reproduce:1. Open the attached '1287755.zip' project2. Open 'SampleScene'3. In the Project window double-click on the 'Test' ... Read more
[UI] Transition is invisible when connecting Sub-StateMachine that is in...
How to reproduce:1. Open the attached '1287749.zip' project2. In the Project window double-click on 'New Animator Controller'3. In t... Read more
[Linux] EndLayoutGroup error is thrown on clicking "Material" Shader Dro...
On clicking "Material" Shader Dropdown in the Inspector window then it causes editor to throw EndLayoutGroup error, refer to the att... Read more
Double-clicking a script in the Inspector window does not open the Exter...
How to reproduce:1. Create a new Unity project2. Create a new script and attach it to any GameObject3. In the Inspector window doubl... Read more
[Android 5.0] I/O performance (Resources.Load) 10-30x slower on some And...
The following code takes 10x more time on some Android 5.0.x devices. var sw = new Stopwatch();const int count = 30;textures = new T... Read more
Crash on block_remove when picking color for Sprite Renderer with pipette
How to reproduce:1. Open project "Monopoly Idle.zip"2. Select "Background" or "GameBackground" GameObject3. In Inspector, Select pip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets