Search Issue Tracker
[UniversalRP] Shader compilation error when using GPU instancing
To reproduce: 1. Open the attached project; 2. Upgrade SRP packages to master branch; 3. Open "New Scene"; 4. Make sure GPU instanc... Read more
Material broken when multiplying it's color with an identity matrix
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Observe the Cube GameObje... Read more
[Shader Graph] Scroll bar in the blackboard is not usable because of ove...
Steps To Reproduce: 1. Create a new Project 2. Window > Package Manager>Shader Graph> Import 3. Project > Shader > Create Blank s... Read more
Closing the Editor while there are unsaved Shader Graph changes does not...
How to reproduce: 1. Create a new URP/HDRP template project 2. Create a new shader graph file 3. Open the graph and make some change... Read more
[Shadergraph] Linear Blend Skinning Node reports an error and prevents s...
Sub graphs that include the Linear Blend Skinning Node will display an error stating "invalid subscript 'BoneIndices'. Which will pr... Read more
[Shadergraph] Putting quotes in the name of a property causes nodes and ...
Repros on every version from 4.10.0 to master (f1685926ca) Repro steps: 1. Create a new shadergraph or subgraph 2. Add a vector1 pr... Read more
[Stacks] Newly added master stack nodes have separators that should not ...
Repro steps: 1. Create a new "Blank Shader Graph" and open it 2. Add "Universal" or "HDRP" to the targets Expected result: newly add... Read more
[ShaderGraph] fails to compile with "redefinition of transposeTangent" w...
Problem first appears in SRP 5.9.1. Does not reproduce in 5.7.1. Reproduces 7.0.1, and in latest version of SRP master branch (did n... Read more
Reflection probe view dir and normal inputs are in object space by defau...
Repro steps: Create a reflection probe node Expected result: the inputs are in world space Actual result: the inputs are in object s... Read more
“NullReferenceException” and “Assertion failed” errors appear after dese...
How to reproduce: 1. Open the “NodeIssue.zip” project 2. Open “New Shader Graph” (Assets > New Shader Graph) 3. Click on the “Mas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime