Search Issue Tracker

0
votes
Fixed

Custom Mouse Sprite leaving a trail when moved outside of the Pixel Perf...

-

Jan 17, 2025

-

Version/s: 6000.0.33f1, 6000.1.0b1, 6000.2.0a1

How to reproduce:1. Open the project “IN-92589_ClearFlagsPixelPerfect”2. Enter Play Mode3. Drag the Mouse Cursor outside of the blue... Read more

0
votes
Fixed

"AssertionException: Assertion failure. Value was False" error is thrown...

-

Jan 17, 2025

-

Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 7000.0.0a1

Steps to reproduce:1. Create a new project2. Create a new UI Document (Assets > Create > UI Toolkit > UI Document)3. Open t... Read more

0
votes
Fixed

BuildAssetBundleOptions.AppendHashToAssetBundleName yields different res...

Package: Addressables

-

Jan 17, 2025

-

Version/s: 2.3.1

How to reproduce:1. Open the attached "IN-92966" project2. Open the “SceneTest” Scene3. Navigate to “Example” > “Build AssetBundl... Read more

0
votes
Fixed

Error "BlendTreeWorkspace is NULL" spammed in the Console when entering ...

-

Jan 17, 2025

-

Version/s: 6000.1.0b3, 6000.2.0a1

Steps to reproduce: Open the attached Project Open Scene "EnemiesShowcase" Open the Animator "LurkerController" Enter Play Mode In t... Read more

0
votes
Fixed

Burst error BC1003 is thrown when Burst compiles

Package: Burst

-

Jan 17, 2025

-

Version/s: 1.8.18

How to reproduce:1. Open the “IN-91465_repro“ project2. Observe the Console Expected result: Errors are not thrownActual result: BC1... Read more

0
votes
Fixed

An error 'AssertionException: Assertion failure. Value was False' is dis...

-

Jan 17, 2025

-

Version/s: 6000.0.35f1, 6000.1.0b3

Steps to reproduce: Create any new project or open an existing one Go to: Assets -> Create -> UI Toolkit -> UI Document Ple... Read more

0
votes
Fixed

Unique Bundle IDs are not referenced when the "Bundle Naming Mode" is se...

Package: Addressables

-

Jan 17, 2025

-

Version/s: 1.22.3

Steps to reproduce:1. Open the attached “UpdateCatalogTest.zip“ project2. Enable Hosting from the Addressable Hosting Window3. Selec... Read more

0
votes
Fixed

Asset Database warning is being logged continuously when creating a scri...

-

Jan 16, 2025

-

Version/s: 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. Open Shortcuts Window via Unity → Shortcuts… for Mac or Edit → Sho... Read more

8
votes
Fixed

NullReferenceException in ScreenSpaceAmbientOcclusion.AddRenderPasses af...

-

Jan 16, 2025

-

Version/s: 6000.0.44f1, 6000.1.0b1

Steps to reproduce: Open attached project Open Window > Asset Management > Addressables > Groups In Addressables Groups win... Read more

0
votes
Fixed

Build process only shows Initializing when building for Android

-

Jan 16, 2025

-

Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1

How to reproduce:1. Create a new project2. Switch the Build Platform to Android3. Build the project Expected result: Running process... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.