Search Issue Tracker
Fixed
Fixed in 2023.2.9f1, 2023.3.0b5
Votes
0
Found in
2023.1.0a20
2023.1.18f1
2023.2.0b14
2023.3.0a11
Issue ID
UUM-54023
Regression
Yes
Scene view Tools icons are lower quality when Editor is opened on a secondary monitor
How to reproduce:
1. Create a new Unity project
2. Make sure that the Scene view is open
3. Observe the Scene view Tools icons in the Scene view
Expected result: Icons are normal quality in the Scene View
Actual result: Icons are lower quality in the Scene View
Reproducible with: 2023.1.0a20, 2023.1.18f1, 2023.2.0b14, 2023.3.0a11
Not reproducible with: 2023.1.0a19
Tested and reproduced on: MacBook Pro (16-inch, 2021) (Apple M1 Max) Ventura 13.6
Did not test: Windows 10/11, Linux 20.04
Reproduced with these monitors:
Dell UltraSharp U2719DC 27 "
Samsung Monitor LS34C500GAUXEN 34 "
AOC 27G2U5/BK, 27''
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
Add comment