Search Issue Tracker
Fixed
Fixed in 1.1.0
Votes
0
Found in [Package]
1.0.17
Issue ID
N4EBUG-45
Regression
No
InvalidOperationException is thrown when declaring a SnapshotDataLookupHelper in certain Namespaces
How to reproduce:
1. Open the attached Project "IN-57247.zip" and load Scene "PredictedSpawn1"
2. Enter Play Mode
3. Observe the Console
Expected result: No errors are thrown in the Console
Actual result: The following errors are thrown in the Console:
"InvalidOperationException: The UNKNOWN_OBJECT_TYPE TestJob.JobData.snapshotDataLookupHelper.m_SnapshotDataLookupCache has not been assigned or constructed. All containers must be valid when scheduling a job."
Reproducible with: 1.0.17 (2022.3.11f1)
Reproduced on:
- MacOS Editor (13.5.2 Intel)
Notes:
- Changing the Namespace of the "PredictedSpawnClassificationSystem" script to not contain "GameFlow" can be used to avoid the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment