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0
votes
Fixed

[Mac] InputSystem InputAction.GetBindingDisplayString does not correctly...

MacOS

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Aug 06, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce:1. Install English and Russian keyboards to macOS2. Open the attached project "InputSystemKeyboards.zip"3. Click Pl... Read more

0
votes
Postponed

Asset importing takes a long time when opening a project for the first time

Asset - Database

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Apr 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.2f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project2. Notice the time it takes for it to open Expected result: The project opens in no l... Read more

0
votes
By Design

[macOS] Built game crashes when Player is loaded with specific project

Metal

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Mar 29, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the provided project2. Make a build3. Open the built Player Expected result: Player is loaded successfullyA... Read more

0
votes
Fixed

Crash when selecting a GameOject with the specific script attached and w...

Mono

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Jul 18, 2022

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Version/s: 2021.2.17f1

To reproduce:1. Open the project “ThirdPersonController-ShooterTemplate”2. Open the scene “SampleScene”3. Select GameObject “GameObj... Read more

1
votes
Fixed

Control keys are inverted in the Editor after switching to open app or w...

Input

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Feb 13, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the attached 'InputSystemTest1' project2. Open the 'SampleScene'3. Enter Play mode4. Note that the 'optio... Read more

0
votes
Fixed

[HDRP] Inl_ prefixed calls are not tracked in deep profiling mode

Profiling

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.16f1, 2021.2, 2022.1

Reproduction steps:1. Create a new HDRP Project2. Open Build Settings window in File > Build Settings3. Turn on Autoconnect Profi... Read more

1
votes
Fixed

Particle System moves slower in Play mode when Particle System Force Fie...

Visual Effects - Legacy

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Sep 16, 2021

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Version/s: 2019.4.23f1, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" and select the "Particle System" GameObject in the Hier... Read more

0
votes
Fixed

Unnecessary pop-up window is shown when creating a new Scene with Load a...

Scene Management

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Jan 15, 2022

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Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Create a new Project2. Add an Empty Object to the Scene using the Hierarchy window3. Press File > New Scene... Read more

1
votes
By Design

Editor is lagging when selecting GameObject with event handling class

UI Toolkit

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Aug 06, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0b6, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Assets/KatalystTemplate/Core/Core3. Select the GameObject "PF_Debu... Read more

0
votes
Fixed

IL2CPP Scripting Backend build fails when using function pointers in a s...

IL2CPP

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Aug 09, 2021

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Version/s: 2021.2, 2021.2.0b6

Reproduction steps:1. Open the attached "1356723.zip" project2. Go to Player Settings (File > Build Settings > Player Settings... Read more

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