Search Issue Tracker
[HDRP] NullReferenceException is thrown continuously when "Path Tracing"...
On adding "Path Tracing" Override to "Volume Profile" asset throws NullReferenceException continuously when Scriptable Render Pipeli... Read more
[WindowsMR][XRSDK] Occlusion mesh being created every frame
1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more
[ShaderGraph] Converting a node with no output edge connected to a subgr...
Converting a node that is not attached to anything (input and output) to a subgraph via the right click menu option "Convert to Sub ... Read more
[Oculus Android] glEsVersion is stripped from the AndroidManifest during...
Repros steps:1. Open attached project2. Note this line "<uses-feature android:glEsVersion="0x00030001" />" in the AndroidManif... Read more
Asset Bundles are binary different when building them after quitting Unity
Reproduction steps:1. Download user's attached project "LunaGameStripped", delete the Library folder and open the project2. Open Add... Read more
[TextMeshPro-Text] New TMP Text does not show properties of default TMP ...
Newly created TextMeshPro do not acquire the properties of default TextMeshPro preset. Steps to repro:1. Open the attached project.2... Read more
[19.3] Apply dropdown button is clipped in the override window
Apply dropdown button is clipped in the override window. Refer the attached video Steps to reproduce:1) Create a new project2) GameO... Read more
[HDRP] XRSystem has compiler errors on non-XR platforms
Non-XR platforms cause an error to appear when using HDRP Reproduction Steps:1. Open the attached project for a non-XR platform2. Ob... Read more
UnityException error is thrown on creating material preset of any Renderer
UnityException error is thrown on creating material preset of Tilemap Steps to repro:1. Create a new project.2. GameObject > 2D O... Read more
[Input System] Path Input field text is clipping under Binding in the pr...
Path Input field text is clipping under Binding in the properties section Steps to repro:1. Create a new project.2. Window > Pack... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved