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Editor crashes when importing FBX model with more than 32 Skinning Weights
Reproduction steps: 1. Open user attached project Expected result: The Project opens Actual result: The Project crashes Reproducib... Read more
Crash on PAL_LocalIPC_IsConnected when IPC fails on launch
How to reproduce: 1. Open the project attached by the user from "Berat.zip" Expected result: When IPC fails to connect, should fall... Read more
[HDRP] Running "fix all" on pipeline wizard after creating and setting r...
Does not reproduce in 8.3.1 Reproduces in 10.2.2 and above Repro steps: 1. Create an new empty 3D Project 2. Add HDRP to the project... Read more
[WebGL] [Mobile] [iOS] when Analytics is enabled, "null is not an object...
Reproduction steps: 1. Create a new project 2. Enable Analytics in Services window 3. Build for WebGL and host it on a server (pytho... Read more
Incorrect buffer values when computing shaders on AMD
Reproduction steps: 1. Download and open the "computeBuffers.zip" project 2. Build the project 3. Open the built project with "Rende... Read more
References to objects are lost after deleting the Library folder
How to reproduce: 1. Open the attached project (case_1319307-Demo_2) 2. Select the "TestObject" asset 3. Observe an object attached ... Read more
[iOS] "Metal: Compute shader (Conv.Conv2DKernelKxK_T16x16_R4x4_NHWC) has...
Metal: Compute shader (Conv.Conv2DKernelKxK_T16x16_R4x4_NHWC) has 256 threads in a threadgroup which is more than the supported max ... Read more
[Big Sur] Profiler cannot be connected to build when using Autoconnect P...
Steps to reproduce: 1. Create a new project 2. Open Profiler window 3. Open Build Settings 4. Check "Development Build" and "Autocon... Read more
Package Manager incorrectly shows that there are no packages in a new pr...
How to reproduce: 1. Create a new Unity project 2. Go Window -> Package Manager 3. Observe the Package Manager Expected results: Pa... Read more
[Linux] Profiler Module Editor window gets closed when deleting a custom...
Reproduction steps: 1. Open a new or an existing project 2. Got to Window -> Analysis -> Profiler 3. Press the Profiler Modules drop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects