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0
votes
Fixed

[Installer][AMD] Win32Exception thrown on Build and Run with WebGL2.0 Gr...

Installer

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Nov 27, 2019

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Version/s: 2019.3.0f1, 2020.1.0a15

Win32Exception thrown on Build and Run with WebGL2.0 Graphics API due to mono.exe is missing when WebGL supports installing from Dow... Read more

4
votes
Fixed

[UWP] Building Unity project solution in Visual Studio is unsuccesfull i...

CodeEditors

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Nov 27, 2019

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Version/s: 2018.4, 2019.2.11f1, 2019.3

How to reproduce:1. Open the attached project2. In the Project view, double-click CsharpSevenScript.cs to open it in Visual Studio3.... Read more

0
votes
Fixed

[Android Logcat] Logcat windows 'Failed to Load' when switching to a bui...

Package: Android Logcat

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Nov 27, 2019

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Version/s: 0.2.7

When you have the Capture Screen or Internal Log window open from the Android Logcat and switch to a build target that isn't Android... Read more

0
votes
Fixed

Editor crashes when calling Shader.WarmUpAllShaders() with one or more G...

OpenGL

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Nov 27, 2019

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Version/s: 2019.3, 2019.3.0b4, 2019.3.0b12, 2020.1

Steps to reproduce:1. Open the attached project (case_1201344_ShaderWarmUp.zip)2. Ensure that the Graphics API is OpenGLCore or Open... Read more

0
votes
Fixed

[Unicode] Copying unicode emojis in Inspector causes crash

Inspector Framework

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Nov 27, 2019

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Version/s: 2019.2.1f1, 2019.2.3f1, 2019.3.0a6, 2020.1.0a1

To reproduce:1) Create a new project2) Select any object in the Hierarchy3) Copy some emojis (can get them from here easily: https:/... Read more

0
votes
Fixed

[TMP] Glyph Rect and Glyph Metrics text is overlapping with text fields ...

Package: TextMeshPro

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Nov 27, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project ("TMPREPRO.zip")2. Open Inspector window3. Select LiberationSans SDF asset in Project wind... Read more

0
votes
Fixed

Sprite slicing is extremely slow when slicing high resolution texture in...

2D

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Nov 27, 2019

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Version/s: 2019.2, 2019.2.13f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1201297.zip' project2. In the Project window select 'BigSprite'3. In the Inspector wi... Read more

0
votes
Fixed

[Windows] Skipping Window/Layouts module on changing release mode to deb...

Windows

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Nov 27, 2019

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Version/s: 2020.1.0a15

Unable to change Editor Layout when release mode changed release to debug/ debug to release.Menu Window/Layouts couldn't be found er... Read more

0
votes
Fixed

Generic UnityEvent field throws "type is not a enum value" when changing...

Scripting

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Nov 27, 2019

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Version/s: 2020.1.0a14

Steps to reproduce:1. Open the provided project "case_1201281-Sandbox-Unity.zip"2. In the Hierarchy window select "GameObject" GameO... Read more

0
votes
Fixed

[LWRP] Light Component ignores culling mask values when multiple lights ...

Package: Scriptable Render Pipeline Lightweight

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Nov 27, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the "ARDemo-Editing-AllWorldsBase_SHADOWTEST" Scene in the attached "LWRP_ShadowTest copy.zip" Unity projec... Read more

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