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Editor Crashes when assigning an SRP asset which calls a Cull method wit...
How to reproduce:1. Open the attached project named "Case_1218248"2. Open Project Settings -> Graphics and set the used SRP asset... Read more
[HDRP][VR] Game View renders both eyes when the Game window is large eno...
How to reproduce:1. Open the user's project2. Open the "Bug" Scene3. Enter the Play Mode4. Enlarge the Game Window Expected result: ... Read more
[iOS] The focus will switch to Console Window on successful connection t...
To reproduce:1. Open attached project "console-focus-repro.zip"2. Build development build for iOS3. Deploy the Xcode project to an i... Read more
Unity leaks memory when doing assertion with interpolated string when Bu...
How to reproduce:1. Open the "burst_leak.zip" project2. Open the "SampleScene.unity" scene3. Make sure Profiler is recording and Bur... Read more
Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more
Code completion does not work for MonoBehavior callback methods when usi...
How to reproduce:1. Create and open a new project2. Make sure you have Visual Studio 2019 selected under Preferences > External T... Read more
UnityException error is thrown on creating material preset of any Renderer
UnityException error is thrown on creating material preset of Tilemap Steps to repro:1. Create a new project.2. GameObject > 2D O... Read more
UI Details profiler does not display any information when selected and t...
How to reproduce:1. Create a new Unity project2. In the Hierarchy window create UI > Text GameObject3. Open the Profiler window4.... Read more
[Linux] Burst compiler fails when building Windows player
To reproduce:1) Create a new project2) Add a Burst package to project3) Build a windows player Result: You get errors that Burst Com... Read more
[IL2CPP][Android] Incorrect symbol length/symbols returned with "Android...
[IL2CPP][Android]Incorrect symbol length and symbols returned when passing characters through "AndroidJavaClass::CallStatic<strin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved