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[HDRP] Raytraced SSR is blurry when used with coat, resulting in loss of...
Check the images. The details from HDRI sky and geometry are lost when using raytracing SSR. The issue only occurs with coat materia... Read more
[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...
Reproduction steps:1. Create a new project and open it on the main monitor2. Make Unity Editor fullscreen3. Place the Unity Editor w... Read more
Scene's lighting dims when reloading the Scene in Play Mode
How to reproduce:1. Open the user's attached project2. Press Play3. Observe the Game view and wait for the Scene to reload Expected ... Read more
"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...
How to reproduce:1. Open project "EncodingBug.zip"2. Enter the "SampleScene" Scene3. Enter and exit Play Mode4. Go to the "EncodingB... Read more
[macOS] Scene and Game views become black when the "Shadow Debug Mode" i...
How to reproduce:1. Create a new HDRP project2. Open the "Window -> Analysis -> Rendering Debugger" window in the menu3. Set t... Read more
[XR][URP] Fog is shifted in the right eye when Deferred rendering path i...
Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more
Sprites displayed incorrectly when unparenting a GameObject with a disab...
Reproduction steps:1. Open the user's attached project ("SortingLayerBug.zip")2. Open "BugScene"3. Enter Play mode4. Press "l" on th... Read more
Select asset in Project Browser is much slower than in the latest LTS ve...
Steps:1. Open attached project2. Open "Explorer -> Window" from menu3. Press Replay4. Take a look how much time it takes to do 30... Read more
The first element of a Reorderable List/Array is not editable when creat...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code