Search Issue Tracker
[macOS][IL2CPP] Build fails when there are spaces in the project path
How to reproduce: 1. Create a new project with the default 3D template (make sure to include spaces in the project name) 2. In the P... Read more
Unity allows to export a package that has an invalid path and does not s...
How to reproduce: 1. Open the attached project (case_1322064-InvalidPath) 2. Observe that the 'folder ' directory in the assets has ... Read more
[IL2CPP][Mobile] Unity.IL2CPP.Building.BuilderFailedException when build...
Reproduction steps: 1. Open the attached project 2. Build on Android Expected result: project is built successfully Actual result... Read more
Invalid arithmetic in compute shader when multiplying with uint value
Reproduction steps: 1. Open the user's attached project 2. Select DEBUG/Dispatch shader 3. Observe the Console window Expected resu... Read more
[ProBuilder] ArgumentOutOfRange Exception is thrown when selecting "Gen ...
How to reproduce: 1. Open the user's attached "ProBuilderIssue" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select t... Read more
[HDRP] Reducing scene view camera clipping planes can result into errors...
To reproduce simply open any HDRP project and adjust the clipping planes as in the video. Expected: We clamp the values, users cant... Read more
Image asset is modified while importing on OnPreprocessTexture
Reproduction steps: 1. Open the user's attached project 2. In the Project window, delete button_A asset 3. Right-click on the Image... Read more
Text in GraphToolFoundation Window gets corrupted after adding com.unity...
How to reproduce: 1. Open attached project "FontRenderingIssue.zip" 2. Open GraphWindow (GTF Sample -> RecipeEditor). Expected resu... Read more
Shader Graph with global shader variable _CameraSortingLayerTexture does...
How to reproduce: 1. Open the user's attached "CameraLayerTextureTest.zip" project 2. Open the "SampleScene" Scene 3. Select the "Wa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects